The collected works of vishnu - Page 25

The tardist is still sitting happily on the nekochan ftp server, where neko uploaded it over ten years ago:

ftp://ftp.nekochan.net/pub/irix/Graphics/NMcaptureO2.tardist
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...

:Tezro: :Octane2:
As I'm sure you've seen Irix will let you stop the boot process for maintenance but you're not getting that far, Solaris has much better boot recovery options as it has always been intended as a high availability server OS, which, to say the least, Irix never was. Anyway, you probably want to have a look here first: http://forums.nekochan.net/viewtopic.php?f=3&t=12576&p=99925&
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
uunix wrote: Well, I'm giving up on them now, they strike me that they will be continuously error some. Ethernet now works, SCSI doesn't.

Uh, how can SCSI not be working if it's booting? :?: :!: :shock:
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
Ha ha motif blue, yeesh! Shades of 1994.

No way to free the source yet? :?:
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Temporarily lost at sea...
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World domination! Or something...
I looked on the IRIX 6.5 Applications CD dated February 2002 (product code 812-0877-015), which I think is the oldest one I have, and it's got Cosmo Player and Cosmo Create but no Cosmo Code. Someone here must have an older applications CD that's got it, anyone? Anyone? Bueller? :?:
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
ClassicHasClass wrote: What do you mean, a spaceball?

Space balls, , it's a movie with the unspeakably gorgeous Daphne Zuniga... :mrgreen:

Har, check this out:
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
Oh crap, readling back in this thread I see you have to request a license for the 14 day free trial from the vendor, whose website appears to have been melted down for scrap metal, and google can't seem to find any relics of them on anyone else's webpage, they must not have lasted very long. Maybe a member here still has the license and will see this post and respond, anyone? Anyone? Bueller? :P
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...

:Tezro: :Octane2:
Back in their salad days there were four Radio Shacks within my normal stomping radius but all four are gone now and I've been crying myself to sleep every night since. :(
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
True dat, hoosyny's cpu card is da schnizle but hamei if you want to firehose your Fool's RAM you need to load some of the Pro/E models we have at my place of employ... :twisted:
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
Once again welcome to the fold! And since hoosyny is new and probably doesn't know about linking and such like here's a link to his hinv, and a very fine machine it is: http://forums.nekochan.net/viewtopic.php?f=14&t=16729318
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
Xyce claims, at least as of 2009, to be able to run under IRIX: https://xyce.sandia.gov/

If you're not averse to running Linux (sacrilege, I know) LT Spice works well under the WINE emulator. :P
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
tomvos wrote: Well, I'm a little late, but nevertheless: Welcome. Enjoy the ride, there are lot of curiosities, amenities, stupidities ... even some profanities and very little modernities.

Har! :lol:

That should be the forum's main page title... :twisted:
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Temporarily lost at sea...
Plan:
World domination! Or something...
Microsoft Site Builder is a long since defunct free service that was actually very popular at one time:

http://news.microsoft.com/1997/03/03/microsoft-site-builder-network-launches-integrated-web-site-webzine-for-web-professionals/

The Site Builder Workshop CDROMs (it was a two CD set) were given away for free:

Code: Select all

Site Builder Workshop CD-ROM. All WorldWide Live! attendees will receive two CD-ROMs containing all the tools and information they need to begin building compelling, interactive ActiveX sites immediately, including the Site Builder Workshop. This comprehensive CD-ROM includes the ActiveX Controls Gallery, a collection of third-party ActiveX Controls including technologies from Adobe, Macromedia, Progressive Networks and VDOnet as well as other tools and technologies.
See here.

I don't know what Microsoft's policy on redistribution of those CDROMs was, my guess, since they were trying to reach as large an audience as possible, would be that they didn't care. Perhaps miod would be so kind as to look at the terms and conditions if he can still read the disk, and report back... :D
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
josehill wrote:
vishnu wrote: I don't know what Microsoft's policy on redistribution of those CDROMs was, my guess, since they were trying to reach as large an audience as possible, would be that they didn't care. Perhaps miod would be so kind as to look at the terms and conditions if he can still read the disk, and report back... :D


Part of the reason that we draw a pretty hard line is that we really don't have the time or inclination to referee software licenses or to make guesses about the thoughts of corporate attorneys.

Perfectly understandable, that's why (to paraphrase jwz ) "I don't use any Microsoft products and neither should you!" :mrgreen:
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Temporarily lost at sea...
Plan:
World domination! Or something...
I use my SGI to build new IRIX kernels, doesn't everybody? 8-)
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
Some of its dependencies look a bit grim, they might have been stretching it a bit when they said it can still run under IRIX. Plus it's a command line version just like regular spice, which you can still download from Berkeleys website, the final released version is 3f5: http://embedded.eecs.berkeley.edu/pubs/downloads/spice/index.htm
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
Looks like a pretty nice IDE, wonder why the abandoned it... :shock:
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
How many pages? I mean unless it's thousands, speaking just for myself I would digitize it. And then... Once it's digital... Whoops how did that get out into the wild? :lol:
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
I know, right? SGI had all these great programmers, writing all these great programs, the compilers, the SMP kernel code, the IRIX interactive desktop, the DMediaPro stuff, opengl, this Java thing, but management never budged one iota off their dead asses to support them or find markets for it. Instead they decided to toss all their eggs into the supercomputer basket. Against IBM! And we all saw how that worked out for them...
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
In November I bagged a quad 700MHz Tezro for $1000, I probably could have gotten it for less but I wanted to make sure I won the auction since it was here in town for a local pickup thus saving myself a hundred or more in shipping while eliminating the risk of it being damaged en route. This was after many years of trying to find a quad 1GHz Tezro, I finally gave in to the inevitable, the quad 1 gigs are still too useful to their original owners, for them to sell them, or if they are for sale they're going for 10 to 12 thousand on Ebay as smoke/flint/flame machines...
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
TeamBlackFox wrote: am indeed very jealous of your good fortune Vishnu. How's that thing on noise? Also, with the 1GHz Tezro you can't have DCD. I'd rather have a quad 800MHz Tezro if I found one.

Noise? It's like a B-17 taking off at full-throttle... :lol:

I did not know that about the 1 gigs not being able to fit DCDs, good to know! My new Tezro must have been a Discreet machine because it has the full suite of DMedia stuff. I think there are still a lot of Tezros out there in active service and that in due time they'll all be making their way onto Ebay, at which point we'll realize for the umpteenth time that it never rains but it pours. :mrgreen:
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Temporarily lost at sea...
Plan:
World domination! Or something...
I've still got my 30 year old copy of Forrest Mims' book "Getting Started in Electronics"... :mrgreen:

Yeah, I know, I'm one of those old dudes... :lol:
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Temporarily lost at sea...
Plan:
World domination! Or something...
Oh man, I want a maxed out Onyx2 so bad... 8-)

And a crapton of O350s! :shock:
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Temporarily lost at sea...
Plan:
World domination! Or something...
Ugh, netlists. :|

Guardian do you ever use LT Spice? That's our goto at work, much better at our RLC pulse power circuits than PSpice. The LT Spice guys say right up front that for analog/linear stuff they're the best in the world, and so far I've come across nothing that proves them wrong... :mrgreen:
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
Every time I turn my Tez on, the fans in the back sound like they're trying to launch the thing right off the desk, "Houston we have a problem, the Tezro's trying to go all Kitty Hawk on my ass..." :lol:
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
Where did you find this lying fuckhead of a seller, if I may be so bold as to enquire? Does he have any other broken systems he'd be willing to let go for a similar song? A hundred and fifty for a 700 Fuel is an amazing deal even with the bait-n-switch RAM swindle... 8-)
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
Have you tried the Solaris Device Configuration Assistant? Do Blade 150s even have the Device Configuration Assistant? What does prtconf -pv say?
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
Oskar45 wrote: Hi, Grandpa :-) Quite OT now - but as I have this unfortunate habit of not to get rid of any books I ever purchased, I still have quite a few from the *early 60's* around... :P

Well, I've got a lot of books from the early 60s too, but they weren't my books in the early 60s... :P
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
hamei wrote: I don't think it's true but the story is, they put the shrimp in a pan without water for some time ... half hour ? an hour ? and the shrimp get really thirsty. Then they pour the shrimp into a low pan of what we call white wine (basically turpentine with an alcohol content around 80 to 90 proof). The thirsty shirmps shlurp shlurp shlurp up all the alcohol, then they pour them into a bowl with some sauce. Viola, here's your dish, 150 little shrimps staggering around.

If the sauce is good they are pretty tasty. With a little practice you cna shell them in your mouth in one swift schlurp, then spit out the shell onto the table. Next !

For those with aquariums, you know the cherry red shrimp ? The ones that the fish sellers describe as "bred in Taiwan" ? The ones you thought were designed to be cute little aquarium pets ? There's a Taiwan dish, "cherry red shrimp" which is one of those rice-in-a-hot-iron-pot things. Yup. Comes with a raw egg, some veggies, and a bowl of cherry red shrimp. Pour into the rice and stir like heck. They were bred in Taiwan, yes, but I don't think for the aquarium trade.

Fried little tiny frogs are pretty good, too. Crunchy. Subtle flavoring, reminiscent of a pond, nice grass, and an evening ribbetting the ladies. It helps to be kind of drunk when you eat them.

But there's a restaraunt down the street I'm saving for when smj comes over. They have the best spicy bee larvae in this part of zhejiang. Kind of expensive but really good. SMJ deserves the best :D

Okay, here's a dish you cowards can actually try at home. Next time you barbecue, get some tiger shrimp. Leave the shells on. Best to get them live so you can make them go without food for a day to clean out their pooper but I'm not sure you can get that back there in the free world ? Anyway, take the shrimps in their shells and find a tinfoil pan a couple inches deep. Put the shrimps in the pan and bury them in salt. Yes, bury. Fill the pan up to cover the tops of the pile of shrimp. I bet some added seasonings would make it even better. Put the pan on the barby like you were carburizing some 8620 in a cyanide bath. Don't get it as hot though. You're on your own for figuring out how long it takes to cook - we're always kind of disabled by this step of the process, but you should be able to trial and error it out. Maybe five minutes ? Pull them hummers off the fire, dig around in the salt to find them, shell and eat. So easy even I can do it. And yummy. Almost as good as the drunk ones :P



Thanks for officially grossing me out hamei. Again. :lol:

Is anybody on the irc channel these days? I've meant to check it out a million times but then I remember I can no longer compile my fave irc client. smirc, in case you had to know... :?
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...

:Tezro: :Octane2:
foetz wrote: why not?


Because of the compiler didacticism that has set in since the last official release of the smirc source code about 16 years ago... :cry:

guardian452 wrote: yup, looks like the same people in there as always :roll:


Somehow you seem a bit less than thrilled about that! :lol:
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...

:Tezro: :Octane2:
foetz wrote: you really found no compiler that did it nor could change a few bits here and there to make it work? :shock:

It compiled nicely with egcs circa 1999, it totally pukes with g++ current. If you look at the code (that's not a dowload link it's the fossies source code browser) he went a bit nuts with all the classes he designed for what was otherwise a pretty straighforward Motif-based IRC client... :shock:

He's a great programmer though, it's the same guy that wrote and maintains the courier MTA.
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...

:Tezro: :Octane2:
OpenGL is just a cross platform library of C functions that you can use to draw 3D into a window. The window comes from somewhere else, either Windows or MacOS or X, or a cross platform layer that sits between the window system and opengl such as SDL. X is both a window system and a 2D drawing system, IrisGL was both a window system and a 3D drawing system. OpenGL came from IrisGL, with the window system being deliberately removed. Animations are created from snapshots taken of OpenGL windows that are changing with time, which is to say that the data you send to the OpenGL functions is changing in a way that you program. Or use an application like Maya to program. Renderers take each snapshot of an animation and make them look realistic. Textures and light sources and such are all part of OpenGL but other than that that's pretty much all there is to it...
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
Yes definitely reseat the RAM, when I upgraded my Octane to 8 gigs it took me a couple of tries before all 8 were actually recongized, during which time I too was blathering to myself about the fuckhead seller who'd sold me the upgrade with "bad" modules... :lol:
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
Oh sure, there are tons of perfectly worthy IRC clients, it's just that as a decades long Motif hacker I greatly prefer Motif applications. So really the problem is me not the clients that are available, which are legion...

For the smirc source code, I can get 10 of the 27 c plus plus files in the widget subdirectory to compile. He's got all the widget code wrapped into a plethora of classes that he apparently wrote all by himself, or, probably more likely wrote for a paying client and then he used the classes to create smirc. Either way truly a monumental task. And of course now the language standard has evolved to the point where the compilers won't compile it, vis:

Code: Select all

make widgetfr.o
c++ -DPACKAGE=\"widget\" -DVERSION=\"0.10\" -DHAVE_DIRENT_H=1 -DSTDC_HEADERS=1 -DHAVE_UNISTD_H=1 -DHAVE_STRINGS_H=1  -I. -I.      -I./.. -I./../afx -g -O2 -Wall -c widgetfr.C
widgetfr.C: In member function 'void COptionMenuWidgetExtended::Create(CWidget*)':
widgetfr.C:61:63: error: conversion from 'int' to 'CWidgetAttach' is ambiguous
widget.h:220:2: note: candidates are: CWidgetAttach::CWidgetAttach(void*)
widget.h:218:2: note:                 CWidgetAttach::CWidgetAttach(long int)
widgetfr.C:64:69: error: conversion from 'int' to 'CWidgetAttach' is ambiguous
widget.h:220:2: note: candidates are: CWidgetAttach::CWidgetAttach(void*)
widget.h:218:2: note:                 CWidgetAttach::CWidgetAttach(long int)
widgetfr.C: In constructor 'CFileRequesterWidget::CFileRequesterWidget(const char*)':
widgetfr.C:88:6: error: 'void COptionMenuWidgetExtended::OnOptionActivate()' is private
widgetfr.C:131:35: error: within this context
widgetfr.C:131:35: error: no match for 'operator=' in '((CFileRequesterWidget*)this)->CFileRequesterWidget::m_ok = &COptionMenuWidgetExtended::OnOptionActivate'
widgetredirect.h:40:7: note: candidates are: void CActivateRedirect<Base, T>::operator=(T*) [with Base = CPushButtonWidget, T = CFileRequesterWidget]
widgetredirect.h:41:7: note:                 void CActivateRedirect<Base, T>::operator=(void (T::*)()) [with Base = CPushButtonWidget, T = CFileRequesterWidget]
widgetredirect.h:29:69: note:                 CActivateRedirect<CPushButtonWidget, CFileRequesterWidget>& CActivateRedirect<CPushButtonWidget, CFileRequesterWidget>::operator=(const CActivateRedirect<CPushButtonWidget, CFileRequesterWidget>&)
widgetfr.C:95:6: error: 'virtual void COptionMenuWidgetExtended::OnActivate()' is private
widgetfr.C:132:39: error: within this context
widgetfr.C:132:39: error: no match for 'operator=' in '((CFileRequesterWidget*)this)->CFileRequesterWidget::m_cancel = &COptionMenuWidgetExtended::OnActivate'
widgetredirect.h:40:7: note: candidates are: void CActivateRedirect<Base, T>::operator=(T*) [with Base = CPushButtonWidget, T = CFileRequesterWidget]
widgetredirect.h:41:7: note:                 void CActivateRedirect<Base, T>::operator=(void (T::*)()) [with Base = CPushButtonWidget, T = CFileRequesterWidget]
widgetredirect.h:29:69: note:                 CActivateRedirect<CPushButtonWidget, CFileRequesterWidget>& CActivateRedirect<CPushButtonWidget, CFileRequesterWidget>::operator=(const CActivateRedirect<CPushButtonWidget, CFileRequesterWidget>&)
widgetfr.C: In member function 'void CFileRequesterWidget::Create(CWidget*)':
widgetfr.C:157:21: error: conversion from 'int' to 'CWidgetAttach' is ambiguous
widget.h:220:2: note: candidates are: CWidgetAttach::CWidgetAttach(void*)
widget.h:218:2: note:                 CWidgetAttach::CWidgetAttach(long int)
widgetfr.C:158:66: error: conversion from 'int' to 'CWidgetAttach' is ambiguous
widget.h:220:2: note: candidates are: CWidgetAttach::CWidgetAttach(void*)
widget.h:218:2: note:                 CWidgetAttach::CWidgetAttach(long int)
widgetfr.C:160:65: error: conversion from 'int' to 'CWidgetAttach' is ambiguous
widget.h:220:2: note: candidates are: CWidgetAttach::CWidgetAttach(void*)
widget.h:218:2: note:                 CWidgetAttach::CWidgetAttach(long int)
widgetfr.C:164:10: error: conversion from 'int' to 'CWidgetAttach' is ambiguous
widget.h:220:2: note: candidates are: CWidgetAttach::CWidgetAttach(void*)
widget.h:218:2: note:                 CWidgetAttach::CWidgetAttach(long int)
widgetfr.C:167:67: error: conversion from 'int' to 'CWidgetAttach' is ambiguous
widget.h:220:2: note: candidates are: CWidgetAttach::CWidgetAttach(void*)
widget.h:218:2: note:                 CWidgetAttach::CWidgetAttach(long int)
widgetfr.C:179:68: error: conversion from 'int' to 'CWidgetAttach' is ambiguous
widget.h:220:2: note: candidates are: CWidgetAttach::CWidgetAttach(void*)
widget.h:218:2: note:                 CWidgetAttach::CWidgetAttach(long int)
widgetfr.C:184:66: error: conversion from 'int' to 'CWidgetAttach' is ambiguous
widget.h:220:2: note: candidates are: CWidgetAttach::CWidgetAttach(void*)
widget.h:218:2: note:                 CWidgetAttach::CWidgetAttach(long int)
widgetfr.C:190:71: error: conversion from 'int' to 'CWidgetAttach' is ambiguous
widget.h:220:2: note: candidates are: CWidgetAttach::CWidgetAttach(void*)
widget.h:218:2: note:                 CWidgetAttach::CWidgetAttach(long int)
widgetfr.C:192:68: error: conversion from 'int' to 'CWidgetAttach' is ambiguous
widget.h:220:2: note: candidates are: CWidgetAttach::CWidgetAttach(void*)
widget.h:218:2: note:                 CWidgetAttach::CWidgetAttach(long int)
widgetfr.C:197:63: error: conversion from 'int' to 'CWidgetAttach' is ambiguous
widget.h:220:2: note: candidates are: CWidgetAttach::CWidgetAttach(void*)
widget.h:218:2: note:                 CWidgetAttach::CWidgetAttach(long int)
widgetfr.C:198:67: error: conversion from 'int' to 'CWidgetAttach' is ambiguous
widget.h:220:2: note: candidates are: CWidgetAttach::CWidgetAttach(void*)
widget.h:218:2: note:                 CWidgetAttach::CWidgetAttach(long int)
make: *** [widgetfr.o] Error 1


At which point I gave up... :oops:
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...

:Tezro: :Octane2:
So much code to compile, so little time... :shock:
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...

:Tezro: :Octane2:
foetz wrote: next stop: exceptions. disabled them by default of course but the nice little proggy is using them everywhere.

foetz, how do you disable exceptions? If I may be so bold as to enquire... :P
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...

:Tezro: :Octane2:
We had hundreds of the 24" SGI and Sun monitors at work back in the day, we called 'em double-wides, and yes the CRTs were all Sony Trinitrons, really beautiful monitors. We recycled the whole lot of 'em and the recycler sent them all off to the smelter... :|
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
A single modern high-end computer can render hundreds of millions of polygons in five minutes, I'm sure the SGI Octane III can do that, but none of SGIs MIPS-based IRIX workstations, which they stopped making 10 years ago, can do anything even remotely close to that. But if you're in the business of rendering scenes with hundreds of millions of polygons, you're doing it in big-assed render farms, often in New Zealand... :lol:
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
hamei wrote:
foetz wrote:
vishnu wrote: We had hundreds of the 24" SGI and Sun monitors at work back in the day ... We recycled the whole lot of 'em ... :|

terrible, i'd be only too glad to take them all :D

You must live on the ground floor ....

They were a two-man lift all right... :roll:
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...
And yet Bjarne considers exception handling to be one of the crowning achievements of c plus pus ... :lol:
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...

:Tezro: :Octane2: