Are you writing an app to write a mee-too app with functionality that exists elsewhere? or are you writing an app to perform a useful and novel function that people will buy? Or are you trying something to make a couple extra buck$$$ ? Because no matter what, you have to make something people will want to buy and use. If you make something that already exists in some fashion already, how will you grow users? advertising? exclusive features?
Looks like a cricket scoring app. Great, I know less than nothing about cricket (we don't play that here).. but if
this
is what it looks like... good luck
CryWhy... if it works, get on a daytime TV show and promote it. If it doesn't work, get on a daytime TV show and promote it. Beware that others exist
http://www.google.com/search?q=baby+crying+app
so you need to make yours better (cheaper, nicer interface, whatever works)
We (me who bought designed and built all the hardware, and decided on what the ios app should do; and one partner who did most of the ios stuff itself, he took the sample SDK app from our transceiver and added a few lines to it
) developed a footstrike monitor device and we were considering producing a finished product and marketing it... it turns out that because it is a thesis project, the university keeps all the rights, and later this summer nike came out with the same thing that you can buy for < $300 and works just as well (even better TBH) without any of the headaches that comes with a roll-your-own student project, so why should we bother? Could we make it better than they do? No... cheaper? No... Any reason to use mine instead of nike at all? No.. Would I use my own creation or the nike TR1 ??? take a guess
I've used the nike 2 or 3 times in the past few months which isn't a lot, but more than I've used ours which hasn't been touched since we finished school. Our app was on the app store for free because we wanted to try out the submission process but we let the account lapse because we didn't need it and the app was especially pointless without our shoes. One pair exists in the world and they aren't that exciting. If we had all the rights to the project we probably still wouldn't have gone through with it just because you can't compete with a multinational giant who everybody likes, and can do no wrong, and has 5 million + users (myself included, username guardian452)
Apple app store is the place to be. I (still!) like my zune (30gb) but it never reached critical mass and the sharing features are useless without a friend who also has a zune. Windows phone is IMO a ruined zune. Apple makes it easy for users to spend money$$$ on apps. I would wait and see about windows8 and not worry about jumping on the bandwagon too early. Making a killer hit app on mobile nowadays is like having a youtube video go viral. You need luck more than anything else. Angry Birds didn't exist for a few years after the iphone came out and they had no trouble exploding.
The only person I know who has bought a surface so far works at apple and is on the ipod nano team. Microsoft makes very good hardware (mice, xbox, zune, joysticks, etc) and I bet their tablets will be the same... they just ballsack it up with their shit microsoft software. Hopefully that will change. The fact that they changed the start menu for the first time in forever may be a sign.