The collected works of joerg - Page 1

shrek wrote:
[..]
I get a fatal error messages telling me: "Call to undefined function gettext()" :(

The problem is I have no idea what is going wrong. I'm positive that the "ext/gettext" gets compiled. Also that these functions are included checked the #ifdef, even removed quite a few of them so the code would allways compile but it just doesn't work :(

Anyone with tips on what I might be doing wrong, they are very much appreciated.


Well... looks like that php configure havent detected your gettext installation and have build php without gettext support. Which php extension currently available in your build a phpinfo() can show you.

Its also possilbe to build the most extensions as a shared one. These 'foo.so' can be load in php.ini or during runtime by using dl('foo.so') in the script.

You can compile loadable extension with the main build or in later step!

[o2k]:/usr2/MIPS/php-5/ext/gettext
[o2k]:/usr2/MIPS/php-5/ext/gettext $ phpize
[o2k]:/usr2/MIPS/php-5/ext/gettext $ ./configure --with-gettext=/usr/local
[o2k]:/usr2/MIPS/php-5/ext/gettext $ gmake
[o2k]:/usr2/MIPS/php-5/ext/gettext $ gmake install
Installing shared extensions: /usr/local/php5/lib/php/extensions/no-debug-non-zts-20040412/

ll /usr/local/php5/lib/php/extensions/no-debug-non-zts-20040412/gettext.so
-rwxr-xr-x 1 root sys 22536 Aug 13 15:16 /usr/local/php5/lib/php/extensions/no-debug-non-zts-20040412/gettext.so

To load this extension the 'extension_dir' config parameter in your php.ini must match to the right dir.


After that you have these functions avalaible
http://www.irixworld.net/php/overview.php?ext=gettext

At this point an eye goes to your
shrek wrote:
[..]
I get a fatal error messages telling me: "Call to undefined function gettext()" :(


all my gettext related function starts with 'libintl_*' which is completly wrong :| So please use get_extension_funcs('gettext') to see which functions are exists and drop a note for me.
http://bugs.php.net/bug.php?id=29414&edit=3

regards
Joerg
richymx wrote: and the card runs fine? wich system version you have installed, and a final favor... its possible i get a copy of your software cd?

did an irix version came with the evo card? sgi says that you must install the irix version that cames with the card before installing it.

thanks

Rick


You need atleast the EVO base drivers (18mb, extra CD) and from your current overlay ($foo/unbundeld) the upgrades. You dont need to install a special version of irix first.

regards
Joerg
Thomas W. wrote: What do i have to do next?


read my answer again. There is an directory named 'unbundeld' in every overlay distribution. It contains the current videodriver for most of the videocards.
So point swmgr to the directory to solve the problems. You need the overlay which match to your current version of irix.

uname -Ra

regards
Joerg
You can find it under http://www.irixworld.net/change-sid .

regards
Joerg
dexter1 wrote:
Be careful when downgrading IRIX. Older pre 6.5.16 versions have no knowledge of XFS version 2 filesystems and try to treat them as version 1 which fails. There is no tool for converting version 2 to version 1 XFS. Been there, done that.
Best thing to do is to reinstall 6.5.9 on a separate disk and try to copy the relevant files to a NFS mount or transfer them to CD...


Xfs version2 comes standard in the 6.5.6 timeframe or so.

regards
Joerg
glennmeyer wrote: I was using the Mozilla suite on IRIX until a few weeks ago, when somebody at SGI told me about Nekochan. I soon found foetz's builds of firefox and thunderbird, which I have already been using on other platforms because, well, firefox is better than IE, Safari, etc. Thanks, foetz! One thing I can't do yet in the foetz version of firefox is use "Send Link" to email a link by invoking Thunderbird, or create an e-mail button in the Firefox Toolbar. Can someone tell me how to install or enable this capability?

Thanks!


IIRC we already have a thread about the issue when someone clicking on an url in thunderbird and how to start FF than instead of old netscape or mozilla. The solution was to put some config value in the main configfile from thunderbird. I expect there is a similar for the other way too. When using 'about:config' in the address bar you can see a lot of settings. Maybe there is already one without the right value.

regards
cjones wrote: Ok... maybe I'm missing something, and if so I apologize in advance. But glennmeyer's question in this thread was how to start thunderbird ... or more specifically clicking on a link in somebody's webpage to send a mail and have *that* open up a thunderbird message compose window.


We all have understand glennmayers question and i only have said that it should can works in the same way as describe in the thread hakimoto postet.

Specifiy URL:Mailto-Protokoll in the configgile and point to the thunderbird executible(or start script).

A long time ago i have enabled mozilla mail as my client in this way. "/opt/mozilla/mozilla" -compose %1

I dont says that this is the solution.... i only would show a way to find some :)

regards
Joerg
r12k@300 8mb cache

Code: Select all

real    3m43.328s
user    3m42.527s
sys     0m0.169s


r10k@250 4mb cache

Code: Select all

real    4m53.950s
user    4m17.997s
sys     0m33.644s



regards
Joerg
loonvf wrote:
Hi All,

I downloaded Freeciv from Foetz directory.
bunzipped and untarred the file.

Then I thought to get it running I start it like this:
civclient

but that gives me the follolwing error messages:
root>civclient
1887:civclient: rld: Fatal Error: Cannot Successfully map soname 'libintl.so.4' under any of the filenames /usr/nekoware/lib/libintl.so.4:/temp/pango-1.4.1/pango/.libs/libintl.so.4:/usr/local/lib/libintl.so.4:/usr/nekoware/dev/pango-1.6.0/pango/.libs/libintl.so.4:/usr/lib32/libintl.so.4:/usr/lib32/internal/libintl.so.4:/lib32/libintl.so.4:/opt/lib32/libintl.so.4:/usr/nekoware/lib/libintl.so.4.4:/temp/pango-1.4.1/pango/.libs/libintl.so.4.4:/usr/local/lib/libintl.so.4.4:/usr/nekoware/dev/pango-1.6.0/pango/.libs/libintl.so.4.4:/usr/lib32/libintl.so.4.4:/usr/lib32/internal/libintl.so.4.4:/lib32/libintl.so.4.4:/opt/lib32/libintl.so.4.4:


Does any one have any idea where to put freeciv directory in the first place?
and which dependancies does it have?
Should I use (if any) SGI freeware or Nekochan freeware dependancies?

Kind regards,


The libintl.so comes from gettext. So just install neko_gettext and be sure that you have usr/nekoware/lib in your LD_LIBRARYN32_PATH. Or as squeen already told you use the neko_freeciv-2.

regards
Joerg
loonvf wrote:
I followed the advice of squeen and installed neko_freeciv-2 together
with all its nekoware dependancies.
I get the game up and running but the colors are f*cked up.
This evening I will post the error messages that I get during start
so that might give you a clue for what is going wrong.


You have already enabled 24bit color modus for your root window? The game works fine on my i2 and octane.

regards
Joerg
loonvf wrote:
Hi Joerg,

Please help me a bit, how do I enable 24bit color modus for my root window?
I ran the game on my Octane with V6 card and irix 6.5.23 or 24


Take a look to http://www.nekochan.net/weblog/archives/000004.html .


regards
Joerg


Ok it compiles now and iam able to start a master and slave. Gui works also fine and i can cklick around the buttons. But iam far away for creating a patch and making a tardist. Some issues left..... and someone with more clue than i is needed to setup a render job :)


Mare, do you have a urgent need for it?
fu wrote: I'm trying to setup neko_sshd,

I followed joerg's shortcut :

joerg wrote: Perform the following steps:
1. Check if the directoy '/var/empty' exits otherwise create it.
2. Check if a user and group named 'sshd' exits outherwise create [1] both and. The shell for this user is set to /bin/false and $home is the /var/empty dir from above
3. shutdown the IRIX sshd and disable it with chkconfig. Its not installed by default.
4. run 'chkconfig neko_sshd on'
5. start the daemon with '/etc/init.d/neko_sshd start'

[1] use the gui for that job or from commandline /usr/sysadm/privbin/addUserAccount. But create the group first by editing /etc/group with your favorite editor.


So far not so good, i get the following error:

Code: Select all

Privilege seperation user sshd does not exist



What did you not understood on step 2.?

regards
Joerg
fu wrote: there seems to be a zillion of settings there...


And there are all describe in the sshd_config manpage.


My /usr/nekoware/etc/sshd_config file:

Code: Select all

Port 22
Protocol 2
#AddressFamily any
#ListenAddress 0.0.0.0
#ListenAddress ::

# HostKey for protocol version 1
#HostKey /usr/nekoware/etc/ssh_host_key
# HostKeys for protocol version 2
HostKey /usr/nekoware/etc/ssh_host_rsa_key
HostKey /usr/nekoware/etc/ssh_host_dsa_key

# Lifetime and size of ephemeral version 1 server key
#KeyRegenerationInterval 1h
#ServerKeyBits 768

# Logging
# obsoletes QuietMode and FascistLogging
#SyslogFacility AUTH
LogLevel INFO

# Authentication:

#LoginGraceTime 2m
PermitRootLogin no
#StrictModes yes
#MaxAuthTries 6

#RSAAuthentication yes
PubkeyAuthentication yes
#AuthorizedKeysFile     .ssh/authorized_keys

# For this to work you will also need host keys in /usr/nekoware/etc/ssh_known_h                  osts
#RhostsRSAAuthentication no
# similar for protocol version 2
#HostbasedAuthentication no
# Change to yes if you don't trust ~/.ssh/known_hosts for
# RhostsRSAAuthentication and HostbasedAuthentication
#IgnoreUserKnownHosts no
# Don't read the user's ~/.rhosts and ~/.shosts files
#IgnoreRhosts yes

# To disable tunneled clear text passwords, change to no here!
#PasswordAuthentication yes
PermitEmptyPasswords no

# Change to no to disable s/key passwords
#ChallengeResponseAuthentication yes

# Kerberos options
#KerberosAuthentication no
#KerberosOrLocalPasswd yes
#KerberosTicketCleanup yes
#KerberosGetAFSToken no

# GSSAPI options
#GSSAPIAuthentication no
#GSSAPICleanupCredentials yes

# Set this to 'yes' to enable PAM authentication, account processing,
# and session processing. If this is enabled, PAM authentication will
# be allowed through the ChallengeResponseAuthentication mechanism.
# Depending on your PAM configuration, this may bypass the setting of
# PasswordAuthentication, PermitEmptyPasswords, and
# "PermitRootLogin without-password". If you just want the PAM account and
# session checks to run without PAM authentication, then enable this but set
# ChallengeResponseAuthentication=no
#UsePAM no

#AllowTcpForwarding yes
#GatewayPorts no
X11Forwarding yes
X11DisplayOffset 10
X11UseLocalhost yes
#PrintMotd yes
PrintLastLog yes
#TCPKeepAlive yes
#UseLogin no
UsePrivilegeSeparation yes
#PermitUserEnvironment no
#Compression delayed
#ClientAliveInterval 0
#ClientAliveCountMax 3
#UseDNS yes
PidFile /usr/nekoware/var/run/sshd.pid
#MaxStartups 10

# no default banner path
#Banner /some/path

# override default of no subsystems
Subsystem       sftp    /usr/nekoware/libexec/sftp-server


regards
Joerg
Use the find command to see if the file exists on your system. When found it add the path to your LD_LIBRARYN32_PATH environment variable. If not send a mail to Eric.

I have create a neko_flightgear but my opionon is that it is not worth for release the package because the very poor performance. Or anyone know why my FUEL only runs the simulation with only 5fps?

regards
Joerg
SkyBound wrote:
joerg wrote: I have create a neko_flightgear but my opionon is that it is not worth for release the package because the very poor performance. Or anyone know why my FUEL only runs the simulation with only 5fps?


FlightGear (like many OpenGL programs) uses features that the card supports. But this doesn't necessarily mean they are hardware accelerated. You could try to add one (or more) of the following options to your ~/.fgfsrc file:

http://www.a1.nl/~ehofman/fgfs/downloads/.fgfsrc

In your case I suspect one of the following:

--fog-fastest
--disable-specular-highlight
--disable-clouds3d

Erik


I used every --disable-foo which found in ./runfgfs --help. But the gfx looking doesnt change for me. Also the FPS dont increased. Looking to osview or gr_osview i can see that the cpu have 40-60% idle time and also the GFX isnt on its limit.

When using --enable-wireframe all the menus comes unreadable. I'll test your build next week when moving home again to see if i make something wrong.

regards
Joerg
fu wrote: ..
that helps a bit, though i found out that for simple (secure) ftp transfers i could do without configuring sshd_config, just by using the command line...


Work as a real men and use 'scp' for secure copy :)

regards
Joerg
squeen wrote: gr_osview is going to hurt performance if running simultaneously.


Sure.. that was the reason for runing "osview -i 2" on commandline.

regards
Joerg
gtogl wrote: Hello all,

I am in the process of porting the Zabbix Agent to IRIX, so that most sensors that work under Linux also work under IRIX.

Does anybody know if it is possible to access the information from the L1 Controller from an 3x00 machine or f.e. a Fuel from within IRIX? Some command I can't seem to find?

Another problem I have is determining CPU load. Parsing top isn't something I wanna do, since I think it's an ugly hack. Under Linux, I always get the CPU Load (and Zabbix does to) from /proc/stat, is there an equivalent under IRIX?

tuo


try the 'uptime' command to get the load stats. Irix have a bunch of statistics tools like 'sar' and 'pcp'. But you have to install it first.

sar - system activity reporter (chkconfig sar on)
pcp - summarize a Performance Co-Pilot (PCP) installation

With the later one you get pcpinfo which can be used in cmd line scripting to fetch the metrix data.

regards
Joerg
As already described in the german mood-indigo.org forum

setenv PATH ${PATH}:/usr/nekoware/kde/bin
and same way for the other vars. It would be wise to append the new pathes to the end of the already existing.

And btw. bash uses
export FOO=BAR

regards
Joerg

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Image Image
How to prefetch workunits? I also have the problem that there is not enough work for 24/7. The dnetc works much better btw. but the mips cpu isnt a outperformer...... :|

regards
Joerg
The APD license cost $$$$.

regards
Joerg
josehill wrote:
If I remember correctly, only the Windows, Solaris, and Linux versions of Oracle 8 were available for download...For IRIX, only the documentation was downloadable...


Thats right. SGI ships also for a short periode of time the o200 with a ORACLE DB but there was never something for 'free' download. We emigrate years ago from IRIX to NOVELL with our Oracle databases and 1 year later Oracle drops also this plattform. Now we have to use MSSQL and for the all web based stuff MySQL.

Quote:
BTW, the final versions of Oracle for IRIX were 8.1.7 for 64 bit systems and 8.0.6 for 32 bit systems.


With some patches you will get 8.1.7.4.

Code:
[o2k]:~ $ sqlplus system
SQL*Plus: Release 8.1.7.0.0 - Production on So Jan 22 10:19:39 2006
(c) Copyright 2000 Oracle Corporation.  All rights reserved.

Kennwort eingeben: ***********

Verbunden mit:
Oracle8i Enterprise Edition Release 8.1.7.4.0 - Production
With the Partitioning option
JServer Release 8.1.7.4.0 - Production


regards
Joerg

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I found the project a few days ago and i have to rember to the good old time when playing the game on my AMIGA. OpenTTD is an rewrite of the game engine from Transport Tycon Deluxe which is open source and available for all important platforms. But the most famous platform was missing..... but today i have fixed this issue by compiling the code on IRIX :)

The projects home can be found under http://www.openttd.org/ . It offers all kind of informationen and documentation about the gameplay. The very active community lives under http://www.tt-forums.net/index.php?c=20 .

Screenshots of the game:
Image
Image
Image
Image
Image
Click on the image to enlarge.

For playing the game you will need some files from the orignal ( dos or windows version) which have to placed in the share/openttd/data directory. Im sure you'll managed to to get the software working after downloading from http://www.irixworld.net/download/openttd/ (take a look ;). Extract the tar file under /usr/nekoware . It creates a seperate dir which holds all the stuff. Some minor dependencies exits which can be solved when having neko_zlib. neko_libpng and neko_libSDL is installed on your systems. If you place the package to another location you have to adjust the shell script which works as an wrapper for the binary. This is needed because the game looks for its data dir in a relative way and depending from where you start it the files can't be found.

Main reason why there is no neko_openttd is that i have used gcc for compiling and not the mipspro compiler. Im sure there its only little tweaking needed to get it working with mips cc. But currently i have no spare time left. After adjust some pathes in the Makefile and makefiledir it compiles fine with gcc.

The games supports various screenresolutions and runs fast on my indigo2 and schleusel have also testet on his FUEL.
It comes with some midi like SFX for a proper feeling. I think its worth to take a look.

regards
Joerg

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Image Image
Alver wrote:
Cute :D however, is this game german-only? Or is there a language choice somewhere in the game... my german is kinda messy :oops:


Its multi language and also support multiplayer games across a network.

regards
Joerg

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Nihilus wrote:
It is indeed a nice game... What's next? Freeciv anyone?


Freeciv2 is in nekoware since ages :).

regards
Joerg

_________________
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Currently i find out that the binary also can take some argument during startup. But i forget to bypass the arguments through the shell wrapper. So when some of you can support a better shell script i would like to change it in the tgz.

Code:
[o2k]:/usr/nekoware/openttd/bin $ ./openttd.bin --help
OpenTTD 0.4.5


Command line options:
-v drv              = Set video driver (see below)
-s drv              = Set sound driver (see below)
-m drv              = Set music driver (see below)
-r res              = Set resolution (for instance 800x600)
-h                  = Display this help text
-t date             = Set starting date
-d [[fac=]lvl[,...]]= Debug mode
-e                  = Start Editor
-g [savegame]       = Start new/save game immediately
-G seed             = Set random seed
-n [ip#player:port] = Start networkgame
-D                  = Start dedicated server
-f                  = Fork into the background (dedicated only)
-i                  = Force to use the DOS palette
(use this if you see a lot of pink)
-c config_file      = Use 'config_file' instead of 'openttd.cfg'



You can also place a configfile named 'openttd.cfg' under /usr/nekoware/openttd/share/openttd/ . It uses a INI like style and the description can be found under http://wiki.openttd.org/index.php/Openttd.cfg

The manual can be found under
http://wiki.openttd.org/index.php/Manual:Main_Page

Reading through the forums i have seen that they used blender for modelling the gfx parts. Maybe some of you would jump up to the train and start contributing :)

regards
Joerg

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Image Image
frazw wrote: Hi guys,
Sorry if this has been covered.
I just installed the neko version of nedit 5.5 and the colors are all messed up. In particular the background color is black, text highlighting seems to work though. Any ideas?
Fraz

Edit: maybe i should say a little more,
colors in nedit are set to SGI_DYNAMIC TextForeground for example. Are these supposed to be environment variables? either way they don't exist and so nedit is looking grim

Edit: Forget it, managed to sort it out, despit nedit not letting me manually enter colors in three of the color choice boxes


We have already a thread about this issue... but the easiest way is to define new colors and save these as new preferences. As colors you have to choose names like 'white', 'black', 'red' and so on.

regards
Joerg
Put the nekosync.conf into your /usr/nekoware/etc and try again.

regards
Joerg
LoWeN wrote:
..
ld32: ERROR 33 : Unresolved text symbol "lround(double)" -- 1st referenced by dos/libdos.a(cdrom_image.o).
Use linker option -v to see when and which objects, archives and dsos are loaded.
ld32: INFO 152: Output file removed because of error.

I can't figure out how to make it compile there.

I have already replaced all the weird ar by CC -ar -o.
I have added to the line -lgen -lm -lmx to suppress some errors... but the lround remains.

Also I knwo it comes from <src>/src/dos/dos_image.cpp where I have added :
extern long int lround(double);
since it does not take it from <cmath>
LoWeN


No solution yet. The reason why lround() is not defined maybe is that its only available when using c99. But the source is c++ and so the CC is used. The -lm contains only a weak refererence to lround.

regards
Joerg

_________________
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Image Image
Add the following to your dosbox.conf

Code:
[sdl]
usescancodes=false


That brings the keys back. I tried it first by using gcc and get it working that i can mount my /tmp directory under c: . After find out how to compile with mips pro this wont work anymore.


regards
Joerg

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Well.... the basic stuff looks like to work when using GCC for compiling. I placed a binary under the following address ( http://www.irixworld.net/download/dosbox/ ) for those who are interessted in this. After the key works again i was able to produce a sample configuration file which looks currently like this one.

Code:
[sdl]
# fullscreen -- Start dosbox directly in fullscreen.
# fulldouble -- Use double buffering in fullscreen.
# fullresolution -- What resolution to use for fullscreen: original or fixed size (e.g. 1024x768).
# windowresolution -- Scale the window to this size IF the output device supports hardware scaling.
# output -- What to use for output: surface,overlay,opengl,openglnb.
# autolock -- Mouse will automatically lock, if you click on the screen.
# sensitiviy -- Mouse sensitivity.
# waitonerror -- Wait before closing the console if dosbox has an error.
# priority -- Priority levels for dosbox: lowest,lower,normal,higher,highest.
#             Second entry behind the comma is for when dosbox is not focused/minimized.
# mapperfile -- File used to load/save the key/event mappings from.
# usescancodes -- Avoid usage of symkeys, might not work on all operating systems.

fullscreen=false
fulldouble=false
fullresolution=original
windowresolution=original
output=surface
autolock=true
sensitivity=100
waitonerror=true
priority=higher,normal
mapperfile=mapper.txt
usescancodes=false

[dosbox]
# language -- Select another language file.
# memsize -- Amount of memory dosbox has in megabytes.
# machine -- The type of machine tries to emulate:hercules,cga,tandy,pcjr,vga.
# captures -- Directory where things like wave,midi,screenshot get captured.

language=
machine=vga
captures=/tmp
memsize=32

[render]
# frameskip -- How many frames dosbox skips before drawing one.
# aspect -- Do aspect correction, if your output method doesn't support scaling this can slow things down!.
# scaler -- Scaler used to enlarge/enhance low resolution modes.
#           Supported are none,normal2x,normal3x,advmame2x,advmame3x,advinterp2x,advinterp3x,tv2x,tv3x,rgb2x,rgb3x,scan2x,scan3x.

frameskip=0
aspect=false
scaler=none

[cpu]
# core -- CPU Core used in emulation: simple,normal,full.
# cycles -- Amount of instructions dosbox tries to emulate each millisecond.
#           Setting this higher than your machine can handle is bad!
#           You can also let DOSBox guess the correct value by setting it to auto.
#           Please note that this guessing feature is still experimental.
# cycleup   -- Amount of cycles to increase/decrease with keycombo.
# cycledown    Setting it lower than 100 will be a percentage.

core=full
cycles=2000
cycleup=500
cycledown=20

[mixer]
# nosound -- Enable silent mode, sound is still emulated though.
# rate -- Mixer sample rate, setting any devices higher than this will
#         probably lower their sound quality.
# blocksize -- Mixer block size, larger blocks might help sound stuttering
#              but sound will also be more lagged.
# prebuffer -- How many milliseconds of data to keep on top of the blocksize.

nosound=true
rate=22050
blocksize=2048
prebuffer=10

[midi]
# mpu401      -- Type of MPU-401 to emulate: none, uart or intelligent.
# device      -- Device that will receive the MIDI data from MPU-401.
#                This can be default,alsa,oss,win32,coreaudio,none.
# config      -- Special configuration options for the device. In Windows put
#                the id of the device you want to use. See README for details.

mpu401=intelligent
device=none
config=

[sblaster]
# sbtype -- Type of sblaster to emulate:none,sb1,sb2,sbpro1,sbpro2,sb16.
# sbbase,irq,dma,hdma -- The IO/IRQ/DMA/High DMA address of the soundblaster.
# mixer -- Allow the soundblaster mixer to modify the dosbox mixer.
# oplmode -- Type of OPL emulation: auto,cms,opl2,dualopl2,opl3.
#            On auto the mode is determined by sblaster type.
#            All OPL modes are 'Adlib', except for CMS.
# oplrate -- Sample rate of OPL music emulation.

sbtype=none
sbbase=220
irq=7
dma=1
hdma=5
mixer=true
oplmode=auto
oplrate=22050

[gus]
# gus -- Enable the Gravis Ultrasound emulation.
# gusbase,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the
#            Gravis Ultrasound. (Same IRQ's and DMA's are OK.)
# gusrate -- Sample rate of Ultrasound emulation.
# ultradir -- Path to Ultrasound directory.  In this directory
#             there should be a MIDI directory that contains
#             the patch files for GUS playback.  Patch sets used
#             with Timidity should work fine.

gus=false
gusrate=22050
gusbase=240
irq1=5
irq2=5
dma1=3
dma2=3
ultradir=C:\ULTRASND

[speaker]
# pcspeaker -- Enable PC-Speaker emulation.
# pcrate -- Sample rate of the PC-Speaker sound generation.
# tandy -- Enable Tandy Sound System emulation (off,on,auto).
#          For auto Tandysound emulation is present only if machine is set to tandy.
# tandyrate -- Sample rate of the Tandy 3-Voice generation.
# disney -- Enable Disney Sound Source emulation.

pcspeaker=false
pcrate=22050
tandy=auto
tandyrate=22050
disney=true

[bios]
# joysticktype -- Type of joystick to emulate: none, 2axis, 4axis,
#                 fcs (Thrustmaster) ,ch (CH Flightstick).
#                 none disables joystick emulation.
#                 2axis is the default and supports two joysticks.

joysticktype=2axis

[serial]
# serial1-4 -- set type of device connected to com port.
#              Can be disabled, dummy, modem, directserial.
#              Additional parameters must be in the same line in the form of
#              parameter:value. Parameters for all types are irq, startbps, bytesize,
#              stopbits, parity (all optional).
#              for directserial: realport (required).
#              for modem: listenport (optional).
#              Example: serial1=modem listenport:5000

serial1=dummy
serial2=dummy
serial3=disabled
serial4=disabled

[dos]
# xms -- Enable XMS support.
# ems -- Enable EMS support.
# umb -- Enable UMB support (false,true,max).

xms=true
ems=true
umb=true

[ipx]
# ipx -- Enable ipx over UDP/IP emulation.

ipx=false

[autoexec]
# Lines in this section will be run at startup.
mount D "/CDROM" -t cdrom


Start the programm with ./dosbox /tmp" if would like to mount your temp directory under c:.

During playing with the inbuild capture (press ctrl+F5) function i hace recognized that the apps use a default 2x scaling. But disable this doesnt change anything speedwise, also playing with core cpu cycles and Frameskipping brings no improvement.

I can start some older games like stunt car racer, heros of might and magic2 or megaman but it looks without some optimization my 600mhz FUEL isnt fast enough.

Screenshot from MegaMan:
Image

Screenshots from M&M2:
Image
Image
Image

_________________
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dir_marillion wrote: Hello,
I am wondering if there is a remote desktop software from Windows XP side that could control Irix O.S. or the opposite, to a local network.


For single apps or a desktop without a background and icons you can use normal X. (needs an xserver like exceed or win32.)

For a whole desktop setup an vncserver on your irix machine. But for controlling only a shell is needed. Keep in mind that IRIX is a unix like OS.

regards
Joerg
Yes the works.... but as previous boinc version it works like a blackhole. Dunno how seti work internaly. As reportet earlier the project have bandwidht problems and not enough WU for all clients.

Also a big problem is coming up after an outage. Must be the same like a Ddos attack :).

To avoid this the client sets a long timeout period befor start with reconecting. If you take a look into one of the XML file you can see a unixtimestamp value when the client connect next time to the network. I have to wait more than 24h :)

After this time my client starts download WUs. But running the client like in the pass doesnt work so good anymore.

Code: Select all

nohup npri -w ./boinc_client >> boinc.log &


- A lot of seti tasks shown as sleeping status when using top, but 99% cpu
- Sometime there is no activity. If i restart boinc the seti starts resuming
- Sometime boinc went away


I have no clue about these warnings

Code: Select all

2006-06-21 18:46:41 [---] Process 418475 not found

2006-06-21 13:43:57 [---] Using earliest-deadline-first scheduling because computer is overcommitted.
2006-06-21 13:43:57 [---] Suspending work fetch because computer is overcommitted.
2006-06-22 21:12:46 [SETI@home] Resuming task 01ap99ab.20150.22944.390890.3.10_0 using setiathome_enhanced version 512
2006-06-22 21:12:46 [SETI@home] Deferring task 01ap99ab.20150.22944.390890.3.13_1


I also attached the Einstein project to this boinc client. But it looks they have updated the client and older einstein versions didnt get any work and there is no source of the project.

Code: Select all

[o2k]:/usr/people/beh/krc $ pstree -p 488824
-+- 00001 root /etc/init
\-+- 488709 root screen -R boinc
\-+- 488723 beh /usr/nekoware/bin/bash
\-+- 488824 beh ./boinc_client
|--- 513375 beh setiathome-5.12.mips-sgi-irix
|--- 514759 beh setiathome-5.12.mips-sgi-irix
|--- 519186 beh setiathome-5.12.mips-sgi-irix
|--- 502245 beh setiathome-5.12.mips-sgi-irix
|--- 526817 beh setiathome-5.12.mips-sgi-irix
|--- 509293 beh setiathome-5.12.mips-sgi-irix
|--- 509758 beh setiathome-5.12.mips-sgi-irix
|--- 533112 beh setiathome-5.12.mips-sgi-irix
|--- 488815 beh setiathome-5.12.mips-sgi-irix
|--- 488830 beh setiathome-5.12.mips-sgi-irix
|--- 488834 beh setiathome-5.12.mips-sgi-irix
|--- 488835 beh setiathome-5.12.mips-sgi-irix
|--- 488837 beh setiathome-5.12.mips-sgi-irix
|--- 488842 beh setiathome-5.12.mips-sgi-irix
|--- 488845 beh setiathome-5.12.mips-sgi-irix
|--- 488849 beh setiathome-5.12.mips-sgi-irix
|--- 488851 beh setiathome-5.12.mips-sgi-irix
|--- 488854 beh setiathome-5.12.mips-sgi-irix
|--- 488861 beh setiathome-5.12.mips-sgi-irix
\--- 488864 beh setiathome-5.12.mips-sgi-irix


As a notice. It looks like that it needs more time now to compute a WU.


In the seti Forum i have read something about a reference WU which can be used for benchmarking.

@nvukovlj
can you provide your patched how getting boinc/seti compiled? I would like to take a look of the use of non nekoware libs like zlib,libjpeg. If i can work it out i would like to create a neko_boinc package.

regards
Joerg
AX wrote:

Code: Select all

Octane 5% ./setiathome-5.12.mips-sgi-irix
15143:./setiathome-5.12.mips-sgi-irix: rld: Warning: Version search suppressed in ./setiathome-5.12.mips-sgi-irix because version (sgi0.9.7) of object libssl.so in liblist is not an sgi interface version.
15143:./setiathome-5.12.mips-sgi-irix: rld: Fatal Error: Cannot Successfully map soname 'libssl.so' under any of the filenames /usr/lib32/libssl.so:/usr/lib32/internal/libssl.so:/lib32/libssl.so:/opt/lib32/libssl.so:


Thanks for your help.

JR


Please verified that you have openssl installed which comes with the IRIX OS and not the one from nekoware.

Code: Select all

[fuel]:/var/boinc_enh/projects/setiathome.berkeley.edu $ ldd setiathome-5.12.mips-sgi-irix
libpthread.so  =>        /usr/lib32/libpthread.so
libssl.so  =>    /usr/lib32/libssl.so
libcrypto.so  =>         /usr/lib32/libcrypto.so
libdl.so  =>     /usr/lib32/libdl.so
libnsl.so  =>    /usr/lib32/libnsl.so
librt.so  =>     /usr/lib32/librt.so
libsocket.so  =>         /usr/lib32/libsocket.so
libz.so.1.1.4  =>        /var/boinc_enh/lib/libz.so.1.1.4
libjpeg.so  =>   /usr/lib32/libjpeg.so
libstdc++.so.6  =>       /var/boinc_enh/lib/libstdc++.so.6
libm.so  =>      /usr/lib32/libm.so
libgcc_s.so.1  =>        /var/boinc_enh/lib/libgcc_s.so.1
libc.so.1  =>    /usr/lib32/libc.so.1
libkrb5.so.3  =>         /usr/lib32/libkrb5.so.3
libk5crypto.so.3  =>     /usr/lib32/libk5crypto.so.3
libcom_err.so.3  =>      /usr/lib32/libcom_err.so.3


Please set your LD_* path similar to this one...

Code: Select all

env | grep N32
LD_LIBRARYN32_PATH=/var/boinc_enh/lib:/usr/lib32:/usr/nekoware/lib:/usr/nekoware/mysql4/lib/mysql:/usr/nekoware/kde/lib:/usr/java2/jre/lib32


regards
Joerg
Keyoke wrote:
Hello world !
Indy R5000 ? I'm always a bit lost with the status of this arch wrt compatibility.


Yes it runs also on r5k indys.

Quote:
Thanks a lot to all maintainers for the work ! All of that is going to put several of my machines to a new life !
As a side note, I'd really be happy to contribute some of my unused mips3 horsepower to the compilation effort, but I have no MIPSPro license :( . If there is a way round that, just tell me...


Maybe a search in google groups may help you ;)

regards
Joerg

_________________
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Pete,
about your tests with mysql 5.0.22. These version was a security only release and it contains no other fixes like the patches with correct the behaviour with the using of the wrong signals.

For more information about this issue take a look to
http://bugs.mysql.com/bug.php?id=15869


Some time ago i have talk to Foetz about this issue and he confirm that all of his own mysql builds also effected. But he did not care if the problem and didnt create a bug report.

But its fixed in the bitkeeper cvs and with the last 5.0.24 release.

regards
Joerg
squeen wrote: Neko, you shouldn't have to bear the burden for sure. Instead, the packager should razz the community "SOMEONE PLEASE TEST MY APP", not, "Neko, why haven't you moved my app out of beta?".


I hope you got something wrong. The only thing what i have ask for if its time to move the packages out of the beta directory. Nothing more and nothing less.


It might be possible that you build your packages why you need them for your own. Thats not true for me. I have build most of them by request from the community. The other half are needed because of dependencies or why i like to build something with all of the extras and not only a limited versions.

I don't really see the issue with apps lingering in beta for awhile if no one tests them.


If the beta dir is growing and the packages are aging over the time it makes is harder to create new packages, because you have to take care of versioning and dependancies. So from time to time we have to move the bunch of packages.

Btw:
If i would like so see something in /current i would place it there.


regards
Joerg
nekonoko wrote: Just a followup on neko_mysql-5.0.24 - I wasn't able to get it to work :(

Code: Select all

PROG=neko_mysql5


This was from the mysql-5.0.7 version. It was fixed in the current package. But the files is marked as 'noupdate'.

About the other problems i will go and see if i can reproduce it.

regards
Joerg