eMails Between Ton Roosendaal And Diego De Giorgio wrote:
De: "Ton Roosendaal" <
[email protected]>
Asunto: Re: Blender3d.org News Submission
Fecha: Sat, 5 Nov 2005 10:31:17 +0100
A: "Generatrix Dev. Co." <
[email protected]>
Hi,
Sure you can quote my message, but fix the typo in it;
>> reason we cannot an SGI
Should be; "reason we cannot support an SGI"
I occasionally read Nekochan forums too, but it's not always
encouraging! For some reason people think "we" have abondonned the SGI
version, which is - apart from using it personally - just not true. For
any SGI developer with knowledge of the SGI internals and OpenGL, it is
relatively easy to get Blender up and running. At Siggraph I demoed the
latest version we had on a Prism to a SGI sales person, and apart from
1 glitch (border select) it worked like a charm.
Another topic is of course that people also like to use older machines,
with OS versions that are not maintained anymore, so falling behind
with support for essential support libraries Blender needs (SDL,
Freetype, Python, cc (gcc), libc++). Even this could be still possible
to get a running Blender for, but that would require substantially more
development time.
The entire SGI series of the 90ies are incredible cool machines, so I
really understand why people still love to use them. But making such a
choice, also means to accept that you won't easily get new software for
it either.
(you can quote that too!)
Best regards,
-Ton-
On 4 Nov, 2005, at 11:45, Generatrix Dev. Co. wrote:
> Hello Ton;
>
> I'm glad that you have answered my message
> personally!
>
> I want to share with you my high concepts by your
> work, I really like Blender, and all the move
> surrounding your project.
> I'll follow your advice, and I'll post my message on
> the 'news' forum!
>
> I'm also developing. I have a few apps, specially
> related to SGI IRIX, on the arena of particle systems
> and image composition; young projects compared to
> Blender, but with a lot of potential. I've always
> appreciated the way on which my tools can work as
> complementary apps at some areas with Blender, and I
> have your program always close to my heart!
> You can see my work at:
http://www.generatrix.net/
>
> I'm coding on a freelance basis, as member of the SGI
> Global Developer Program PLUS, and I'm happy with the
> degree of assistance and help that I'm getting from
> SGI, in the form of tech resources and support. I hope
> you can reach some level of agreement with SGI too, in
> the form of official support.
>
> I coul wish to have more time, to help actively in
> your project too, since I have skills on C++, OpenGL,
> OpenML, DigitalMedia and so on; but I'm already too
> bussy sourcecoding for my apps, and since I've
> assisted to the birth of my first son only three
> months ago, I have almost zero spare time!
>
> I'll not blame you by abandon IRIX because at least
> you still run a UNIX flavour, and these is already a
> good thing by itself!
> As you could guess, I like IRIX, but I also use LINUX
> as my second platform.
>
> If you like it, I could quote your message on
> Nekochan.Net (
http://www.nekochan.net
), the forum by
> excellence for SGI developers, porters, and users; and
> then try to gain some support from those developers
> actually porting apps to IRIX. I'm sure that your sign
> will attract some developers! ...And you have my
> invitation to post there too!
>
> Also, at some point (maybe when my own project can
> reach the next level of implementation) I could wish
> to try some way of mutual collaboration to develop
> compatibility for my app PartixFX to/from Blender, in
> the form of plug-ins, importation/exportation modules,
> and all the needed to benefit both apps with new
> feature presents on each of them.
> My software app is not OpenSource, but I always have
> freeware versions for hobbyists. Anyway, I'll release
> an SDK as OpenSource for plug-ins development and
> other modules.
>
> Well; I hope I've not take too much of your time!
> I'll stay tunned to see how we can improve the IRIX
> support, and I'll let you know.
> Greetz; best regards,
> Diego
>
>
>
>> Hi,
>>
>> You best post this on our 'news' forum, that's where
>> this message
>> belongs best.
>>
>> On last Siggraph, and the IBC tradeshow in
>> Amsterdam, I had meetings
>> with SGI to get them moving into some kind of more
>> official support for
>> Blender. Nothing resulted from this sofar, but I
>> won't give up!
>>
>> What we need for our releases is only *one* active
>> SGI developer who
>> keeps track of the platform related issues with
>> Blender (like
>> libraries, makefiles, opengl). This is the only
>> reason we cannot an SGI
>> version at the moment. There seems to be a large
>> user community still
>> out there for SGI, but only consumers... no
>> developers.
>>
>> I've been developing with an SGI up to 2001, but
>> switched to OSX
>> instead in 2002. For that reason you could blame me
>> that SGI support
>> halted... but I don't do anything for the windows,
>> linux, freebsd and
>> solaris versions either.
>>
>> Best regards,
>>
>> -Ton-
>>
>> On 4 Nov, 2005, at 8:08, Diego Alberto De Giorgio
>> wrote:
>>
>>> NAME
>>> Diego Alberto De Giorgio
>>> EMAIL
>>>
mailto:[email protected]
>>> CATEGORY
>>> Development
>>> TITLE
>>> IRIX Support For Blender 2.40
>>> SUMMARY
>>> I don't know how much users for Silicon Graphics
>> (SGI) MIPS/IRIX
>>> releases of Blender there are actually over their
>> global user base,
>>> but I think it is just the right time to show up
>> more interest.
>>> STORY
>>> I've not noticed any kind of mention by now about
>> IRIX support for
>>> Blender 2.40...
>>>
>>> ...Anyone has any info about that? ...I think it
>> is just the right
>>> time to show up some interest on the IRIX version
>> of Blender from part
>>> of the folks actually working on MIPS/IRIX for
>> imaging related works;
>>> I think Blender is a valuable tool for everyone
>> working on areas as:
>>>
>>> 3D Modelling/Animation/Rendering
>>> 2D/3D Composition
>>> Non Linear Video Edition
>>>
>>> ...And it runs well on our workstations, allowing
>> to resolve tasks
>>> with professional results, and taking advantage of
>> the amazing
>>> graphics performance of our beloved SGI machines.
>>>
>>> Support the IRIX release of Blender!
>>>
>>> (Silicon Graphics IRIX is a completely reliable
>> and powerful UNIX
>>> Based Operating System, running on platforms
>> Silicon Graphics MIPS.)
>>
>
-----------------------------------------------------------------------
> -
>>
>> --
>> Ton Roosendaal Blender Foundation
mailto:[email protected]
>>
http://www.blender.org