-----------------------------------------------------------------------
Hey Ho! Pip & Dandy!
MyDungeon() << MyLoft() << MyWork() <<
Hey Ho! Pip & Dandy!
MyDungeon() << MyLoft() << MyWork() <<
uunix wrote:skywriter wrote: Binge-watching BSG reboot (who in their right mind could watch the 1st one?) for the 4th time. I discovered this gem late in life.
What? What? New Battle Star? Where? How? When? How do I get this?
skywriter wrote:uunix wrote:skywriter wrote: Binge-watching BSG reboot (who in their right mind could watch the 1st one?) for the 4th time. I discovered this gem late in life.
What? What? New Battle Star? Where? How? When? How do I get this?
What? You're kidding. It's the 2004-2009 one.
@vishnu I bought the DVD version too. But now that it's back up on HULU - I watch it there; more convenient.
vishnu wrote: Well, there was Caprica, but I don't think anybody watched it. I thought the the girl was pretty cute though...
Code: Select all
kanojo # obj/app
ARISE-core Simulator v2
RAM, mapped at 0x00000000, size 4Mbyte, attached to ram.bin
ROM, mapped at 0x00e00000, size 512Kbyte, attached to rom.bin
UART, mapped at 0x00fe0000, size 128byte, attached to /dev/pts/3
DUMMY, mapped at 0x00fe5000, size 16byte
TAP, attached to /dev/pts/4, /dev/pts/5
Reseting all devices ... RAM ROM UART DUMMY TAP
ready, cpu halted
Code: Select all
kanojo # minicom_arise_tap
opening /dev/pts/4
00
0000
000000
00 000000 00
0000 000000 00000
000000 0000000 0000000
000000 0000000 0000000
0000000 000000 0000000
000000 00000 000000
0000 000000 000 0000 000000000
000000000 0000 0 000 000000000
000000000 0 0 0 000000000
0000000000000000
000 0 0000
00000 0 00000
00 0 00
Serial Wire Interface for Debugging
tap> connect
emu request … granted, done
tap > stat
halt
tap > cmds
br [<addr>] Display or Set breakpoint
nb [<addr>] Clear all or one breakpoint
md [<addr>] [<addr>] Memory display
mf <addr> <addr> <val> Memory fill
mm [<addr>] Memory modify
rd Register display
rm <reg> <val> Register modify
ld <app.s19> Load s19 app
go Execute
tr Execute with tracing
rst reset the system
tap > ld app.bin
srec format, loading at 0x00001000, size 420byte .. done
tap > cpu.reg.pc=app.begin
cpu.reg.pc=0x00001010, ok
tap > br app.end
br0=0x00001190, ok
tap > go
running, ok
tap >
Code: Select all
kanojo # minicom_arise_console
opening /dev/pts/3
kanojo # minicom_arise_console
opening /dev/pts/3
~~~~~~~~~~~~~~~~~~~~~~~~
h A l l o W o r l d
I am a new processor
my CodeName is Arise
_______________________
< Have you mooed today? >
-----------------------
\ ^__^
\ (oo)\_______
(__)\ )\/\
||----w |
|| ||
~~~~~~~~~~~~~~~~~~~~~~~~
skywriter wrote: Interrupting cow!!! architecture!
ivelegacy wrote: (1) constrains: causing laughter or amusement, humorous, witty, comic, comical, droll, facetious, jocular, jockey, hilarious, hysterical, riotous, uproarious, entertaining, diverting, sparkling, scintillating, silly, farcical, slapstick, side-splitting, rib-tickling, laugh-a-minute, wacky, zany, off the wall, a scream, rich, priceless, difficult to explain and understand, strange
Code: Select all
_______________________
< Have you mooed today? >
-----------------------
\ ^__^
\ (oo)\_______
(__)\ )\/\
||----w |
|| ||
commodorejohn wrote: For the same reason I'm scheming up a stack machine
R-ten-K wrote: Why dear lord, Why?