IRIX and Software

Cool (open source) software you would like to see ported... - Page 4

recondas wrote:
http://sourceforge.net/projects/gtf/


Should have been easy but looks like it will take someone with at least a bit of knowledge ? There appears to be a problem involving
Code:
/*  17. Find the number of pixels in the horizontal sync period:
*
*  [H SYNC (PIXELS)] =(ROUND(([H SYNC%] / 100 * [TOTAL PIXELS] /
*                             [CELL GRAN RND]),0))*[CELL GRAN RND]
*/

h_sync = rint(H_SYNC_PERCENT/100.0 * total_pixels / CELL_GRAN) * CELL_GRAN;

print_value(17, "[H SYNC (PIXELS)]", h_sync);


causes this ?
Code:
ld32: ERROR   33 : Unresolved text symbol "rint" -- 1st referenced by gtf.o.
Use linker option -v to see when and which objects, archives and dsos are loaded.
ld32: INFO    152: Output file removed because of error.


I did learn about František Rint because of this, tho. Wow. Frapazoid, you've gotta take a trip ! :P
c99 gtf.c -o gtf -lm
works.

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I've always used the VESA GTF Excel-sheet, which works well with the freeware OpenOffice.
landy wrote:
c99 gtf.c -o gtf -lm works.

Thanks ! But okay, the -l adds the library to the linker but where do you get the "m" as an argument ?

By the way, it works pretty neat.
-lm means link with libm (math library)
Any chance that we can Ramen (Nodal Compositing) to be ported for IRIX?
http://ramenhdr.sourceforge.net/

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modology wrote:
Any chance that we can Ramen (Nodal Compositing) to be ported for IRIX?
http://ramenhdr.sourceforge.net/

Looking at the list of dependencies it's a no-go... Intel TBB, OpenGL 2.0, QT 4.4.3, Boost 1.42...
Finally, I'll just get a quote from the website :
Quote:
Ramen is being developed and tested on Linux (ubuntu 8.10) and Mac OSX.
It is portable, so a windows version should not be difficult to build.

Everything is said.

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Quote:
Looking at the list of dependencies it's a no-go... Intel TBB, OpenGL 2.0, QT 4.4.3, Boost 1.42...Finally, I'll just get a quote from the website :
Intel TBB should not be too hard to compile, since the source is available and it even appears to support Solaris SPARC with Sun's compiler. QT 4.4 was the last version of QT that still officially supported IRIX. Boost shouldn't be a problem. The only real problem left is OpenGL 2.0 - if that's required ar runtime, it just won't work.
Poco ( http://pocoproject.org/ ) would be useful for me.

It has been ported beyond linux and windows before:

Code:
./configure
Unknown configuration: IRIX64
Please use the --config option to specify another build configuration
The following configurations are available:
AIX                  FreeBSD              SSV-LINUX
ARM-Linux            GCCEMBEDLINUX        SunOS
Angstrom             HP-UX                SunOS-GCC
CEGCCARM             Linux                SunOS-SunForte
CYGWIN               Linux-stlport        SunOS-SunStudio
CygLinux             MinGW                SunOS-SunStudio11
Darwin               OSF1                 SunOS-stdcxx-x86_64
Darwin7              PPC-Linux            iPhone
Darwin_x86_64        QNX
DigiEL               SH-Linux

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mucous would be nice ; ) http://daelstorm.thegraveyard.org/mucous.php


SL client Emerald viewer ? :P http://modularsystems.sl/downloads.html
Should be playable on an Onyx2/Tezro lol.. not sure regarding the source though..
However there was a test version compiled on a SPARC box running Sol 10uxx

Sources below:
http://blogs.sun.com/daner/entry/secondlife_on_sparc
https://jira.secondlife.com/browse/VWR-4834

And here http://netbeansboy.com/second-life-wind ... r-solaris/


Not sure if its possible ... worth a squiz


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canavan wrote: http://canavan.de/neko/boswars-irix.tar.bz2

That's source+binary+data, unpack wherever you want. if you want a nekoware package, try finding out why it appears to get the visuals wrong, I think red/green is swapped in the opening/menu, and build a nice Icon with iconsmith...


Hi,

I don't have the problem with opening menu (O2-180, 6.5.22) and I'm not a graphist… anyone can do an icon to have a nekoware of it?
:O2: :Indy: (KO) :Octane: (KO)

Looking for:
1600sw, O2 cam, Fuel
Maybe KTechLab ?
GeneratriX wrote: Maybe KTechLab ?


Brilliant.

http://ktechlab.org/


R.
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@PymbleSoftware
Current Apps -> https://itunes.apple.com/au/artist/pymb ... d553990081
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Minnie ---> http://www.facebook.com/pages/Minnie-th ... 02?sk=info
Github ---> https://github.com/pymblesoftware
Visit http://www.pymblesoftware.com
Search for "Pymble", "InstaElf", "CryWhy" or "Cricket Score Sheet" in the iPad App store or search for "Pymble" or "CryWhy" in the iPhone App store.
PymbleSoftware wrote: Brilliant.

http://ktechlab.org/


R.


Yup, the software is exactly that: Brilliant!

http://sourceforge.net/projects/ktechlab/files/

...but maybe the webmasters behind the site are less pro-active than the sourcecoders! :)
dj26 wrote: I'd love to see something like MythTv http://www.mythtv.info/moin.cgi/HardWare

using SGI gear. I realize we don't have a tv tuner cards but there should be a way to use O2's and Octane/O200's to build a similar system and just feed the cable box into your video inputs?


Up…Isn't it possible to get it running without any acquisition card? I couldn't find any info on this?
:O2: :Indy: (KO) :Octane: (KO)

Looking for:
1600sw, O2 cam, Fuel
How about Minitube?

Looks cool.
http://flavio.tordini.org/minitube
That would be awesome to have Minitube ported.
TclKit would be nice :)
http://code.google.com/p/tclkit/
Thanks
modology wrote: TclKit would be nice :)
http://code.google.com/p/tclkit/
Thanks


This guy offers IRIX binaries: http://www.posoft.de/html/sgiBinaries.html
:O2: :Indy: :Indy: