SGI: Computer Graphics

IRIX simulation software - Page 1

I know there are / were flight sims running on IRIX, commercial and military. Also, I'd imagine there should be driving / racing simulation software. However, Google doesn't have much to show for my limited searches on these topics. Anyone know more of such things?
blowout6 wrote: I know there are / were flight sims running on IRIX, commercial and military. Also, I'd imagine there should be driving / racing simulation software. However, Google doesn't have much to show for my limited searches on these topics. Anyone know more of such things?



Nekoware.
  • Flight gear is pretty much a slide show on anything but my quad 1GHz Tezro.
  • bzflag kinda lame tank battle thing, nothing compared to "Zero Ballistics" on a Linux box with a CUDA card
  • gltron is probably in nekoware as well, and that is a amusing for at least a few minutes

Tux racer was ported to IRIX at one stage, lost interest in it after a "promoter" of it pissed me off about the port.
I worked on ARCInc-429 and MIL-STD 1553 avionics buses for a really big 3 man flight simulator on IRIX (and VME) but thats classified.

R.
死の神はりんごだけ食べる

開いた括弧は必ず閉じる -- あるプログラマー

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Twitter @PymbleSoftware
Current Apps (iOS) -> https://itunes.apple.com/au/artist/pymb ... d553990081
(Android) https://play.google.com/store/apps/deve ... +Ltd&hl=en
(Onyx2) Cortex ---> http://www.facebook.com/pages/Cortex-th ... 11?sk=info
(0300s) Minnie ---> http://www.facebook.com/pages/Minnie-th ... 02?sk=info
Github ---> https://github.com/pymblesoftware
I have seen a train simulator on Onyx, I think it was used by some indian institution for training.
It was very smooth.
:Onyx2:
PymbleSoftware wrote: I worked on ARCInc-429 and MIL-STD 1553 avionics buses for a really big 3 man flight simulator on IRIX (and VME) but thats classified.


Unfortunately, I guess most of the interesting stuff in this category is probably like that.
I remember precisely when I saw this train simulator I've mentioned above, it was at Imagina, the same year Intel came out with MMX additions to the Pentium line; and they were demoing "descent" in 320x240, next to the train simulator, which ran with multiple pipes.

Haha, it was a good laugh, like comparing a VT terminal to a playstation 4 game.
:Onyx2:
When InfiniteReality first came out Hughes Aircraft used it to build F-16 fight trainers for Air Force use but I'm pretty sure there aren't any members here who have one of those with the complete virtual reality chamber to go with it...
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...

:Tezro: :Octane2:
high-end flight sim setups are pretty neat, with pneumatic cabin motors and all the instruments.
there is a huge difference in brightness between the landscape and lights used for navigation, so they use special "calligraphic projectors" with separate channels for the bright lights, vector controlled.
:PI: :O2: :Indigo2IMP: :Indigo2IMP:
blowout6 wrote: Also, I'd imagine there should be driving / racing simulation software.

I wonder how feasible it would be to get TORCS running on IRIX. I suspect it would be better on an Onyx than anything in my humble collection, if it could run on IRIX at all.

Probably any simulator (even driving ones) will be like the high-end flight simulators the other posters have been discussing: they'll be proprietary software and may require specialized hardware (in addition to the IRIX machine).
:Indigo2IMP: :Octane: :Indigo: :O3x0:
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HP C8000
There was also a racing simulation simply called racer (see http://www.racer.nl ). Irix support was dropped a long time ago, but we should have Irix binaries somewhere.
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See the hinv/gfxinfo posts here .
vishnu wrote: When InfiniteReality first came out Hughes Aircraft used it to build F-16 fight trainers for Air Force use but I'm pretty sure there aren't any members here who have one of those with the complete virtual reality chamber to go with it...


At least on the Air Force base I was on, the F-16 simulator that pilots used on the base I could have sworn ran Falcon 3.0 on the latest and greatest Pentium (this was circa 1994).
:Indigo: 33mhz R3k/48mb/XS24 :Indy: 150mhz R4400/256mb/XL24 :Fuel: 600mhz R14kA/2gb/V10 Image 8x1.4ghz Itanium 2/8GB :O3x08R: 32x600mhz R14kA/24GB :Tezro: 4x700mhz R16k/8GB/V12/DCD/SAS/FC/DM5 (2x) :O3x0: 4x700mhz R16k/4GB :PrismDT: 2x1.6ghz 8mb/12gb/SAS/2xFGL
I think there were train and subway teaching simulators, but where you would find one I have no idea.

But what would be fun ...... Onyx2, pickup truck, Honda generator, home-made cockpit with four or more lcd panels and a fpv radio-controlled helicopter.

That would be kickass and feasible, too :)

Or on a less portable level, perhaps an HO railroad ? father-son project ?
bonaparte is coming with his armies from the south ....
jpstewart wrote:
blowout6 wrote: Also, I'd imagine there should be driving / racing simulation software.

I wonder how feasible it would be to get TORCS running on IRIX. I suspect it would be better on an Onyx than anything in my humble collection, if it could run on IRIX at all..
If you want to run TORCS, you may have to build an older version, since the current Version requires OpenGL 1.3 for "driving"

http://torcs.sourceforge.net/index.php? ... e&artid=30

Minimum: 550MHz CPU, 128MB RAM, OpenGL 1.3 compatible graphics card with 32 MB RAM.

The oldest version of that document on archive.org may indicate that TORCS 1.3.0 was the last Version that worked with OpenGL 1.2:

http://web.archive.org/web/200707210859 ... e&artid=30
Quite surprisingly no one mentioned the real classic http://en.m.wikipedia.org/wiki/SGI_Dogfight , i think i spent many hours, days and nights flying above flat shaded grounds, quite rudimental, real retro slam back, but fun == endless.. any standard Irix instalation includes it, watch for the demos app group.

Then you have CertainImpact, WWII or I? planes simulation, it can be found on Indigo2 Impact demo cd. Find my channel on youtube, some time ago i did a short clip of it.

Then somewhere down the road i catched up also a F-18 demo, you could fly and fire rockets, but no cockpit view, only arcade - like outside view. Also had a clip of it, but can`t really remember where i digged the installation.

Then if memory serves me right i`m 99% sure i saw also A-10 flight sim on Irix running somewhere, some long time ago.

As for cars You have those boxed fun ones running as Inventor game demos :)
We (which is to say those of us at my place of employ) wrote a pretty cool simulator that began on IRIX and segued to Solaris and Linux (reverse evolution), it's an integrated evaluation and simulation system for ground combat vehicles.
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...

:Tezro: :Octane2:
死の神はりんごだけ食べる

開いた括弧は必ず閉じる -- あるプログラマー

:Tezro: :Tezro: :Onyx2R: :Onyx2RE: :Onyx2: :O3x04R: :O3x0: :O200: :Octane: :Octane2: :O2: :O2: :Indigo2IMP: :PI: :PI: :1600SW: :1600SW: :Indy: :Indy: :Indy: :Indy: :Indy:
:hpserv: J5600, 2 x Mac, 3 x SUN, Alpha DS20E, Alpha 800 5/550, 3 x RS/6000, Amiga 4000 VideoToaster, Amiga4000 -030, 733MHz Sam440 AmigaOS 4.1 update 1.

Sold: :Indy: :Indy: :Indy: :Indigo: Tandem Himalaya S-Series Nonstop S72000 ServerNet.

Twitter @PymbleSoftware
Current Apps (iOS) -> https://itunes.apple.com/au/artist/pymb ... d553990081
(Android) https://play.google.com/store/apps/deve ... +Ltd&hl=en
(Onyx2) Cortex ---> http://www.facebook.com/pages/Cortex-th ... 11?sk=info
(0300s) Minnie ---> http://www.facebook.com/pages/Minnie-th ... 02?sk=info
Github ---> https://github.com/pymblesoftware
The Portalis/InfiniteReality/Onyx2 Demo CD set includes an interactive demo of the Apex F14 simulator from Paradigm Simulation: In the day Paradigm Simulation Inc created a number of simulators that ran on SGI hardware. Here's a brief quote from the Paradigm Wiki:
The Paradigm Entertainment Wiki wrote: Paradigm Simulation was founded in 1990 as a company based in Addison, Texas. It initially focused on creating commercial products for graphics developers, including military training simulations for pilots and ship captains and a lengthy client list that included the United States Department of Defense, The Walt Disney Company, NASA, Lockheed Martin, Boeing, and McDonnell Douglas. Paradigm acted as a proponent of 3D computer graphics and virtual reality in the mid-1990s with its applications including the IRIS GL-based VisionWorks and the Performer-based Vega, which were used on Silicon Graphics workstations. Project sales for the company were $7 million in 1995, up from $3.5 million in 1994. During that time, the company frequented the annual Consumer Electronics Show, SIGGRAPH, and Electronic Entertainment Expo (E3) conferences with its 3D technological demonstrations.
http://en.wikipedia.org/wiki/Paradigm_Entertainment
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Wow, thanks for all the information! I'll have to be on the lookout for that paradigm demo software...
There's this one I have on my O2:

http://www.bytecellar.com/2005/02/25/my_o2_loses_its/
Certain Impact from Paradigm.



bp
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I wouldn't mind trying that..
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uunix wrote: I wouldn't mind trying that..


Me neither. ;)

I found some interesting demos around like Macau(a demo of a drive through a city), and this space combat game and a tank simulator that looks like it takes place on some other planet. Also there's a labyrinth game(the board game with the steel ball and holes) on the old Octane hard drive.
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