foetz wrote:
we had it here before but i couldn't find the thread right now. but as i said back then that's a video from douches for douches
How come it's for douches?
foetz wrote:
including the one who put that title up because si3d v1 wasn't called si3d and wouldn't run on an octane either so that dude has no clue what he's talking about.
Yeah, kinda weird he said v1.0, but I guess it was in the context for the demo and the then following demonstration for XSI in a lighthearted way. I think you are misunderstanding the whole presentation.
foetz wrote:
same seems to go for the peeps in that video. treating the founding fathers of 3d that way is equally dumb and ignorant. if i would shoot a parody video about windows and x86 (and xsi) it'd easily fill several seasons of "big brother"
and that'd be actual, serious issues contrary to what they picked up in that video.
Oh, come on now, you take this way to serious. Could almost believe someone hurt your feelings, going off like a religious zealot or something
It's about progress, and they had a little wayback moment they shared with the old SI 3D artist in the audience. We all thinking back of how great it was, but actually going back and using it reminds you how much everything has advanced.
And yeah, he has clearly no idea what he was talking about since he is an old SI3D user/modeller that has been in the business for years and years, and the audience is full of working 3D artists either using XSI or used SI3D.
foetz wrote:
especially given that xsi is by far the most crappy 3d package so far.
Ok, now I know you are either just joking or are just full of it. XSI crappy 3D package? Serious, really? No, seriously? Name one thats clearly better and why, would love to hear about it.
foetz wrote:
only runs properly on winblows and even there stability and features are humble compared to others; modeling in particular.
Allright, this is just beyond everything. It's just.. Where do I even..
Stabiliy, yeah, about as stable as it gets, don't know which version you have tried out, but.. Features, among the best in business, name one with better feature list or a "superior" modeller! I know 2 programs that have either better workflow or are more advanced than XSI, but maybe you can fill me in with the rest
And why is it so bad that it runs stable on Windows? What other operating systems today would you like it on, OSX? Yeah, sure, to bad you don't have any PRO systems to run it on. Apple can go to where the sun doesn't shine for all I care. Pissing on your own PRO users, especially when they released the new Pro Mac, it's a joke! Forcing user to use the old Pro Macs.
foetz wrote:
i remember at a seminar the instructor from avid couldn't get the network render to work even once all day and one of the default scenes crashed badly.
Yeah, I have seen all kinds of so called "superior" operating systems/software crash in all sorts of scenarios. Usually the crap behind the keyboard if you ask me. Sometimes it's because of software and bugs, but bugs usually gets ironed out! And considering you mention AVID, it's a long time ago, and probably extremely early version. But what do I know, I wasn't there, but that says nothing about the software stabillity. What kind of computers where they using, gfx hardware, drivers, etc.
foetz wrote:
the linux and irix versions were just junk
Now you are speaking the truth, and I agree.
foetz wrote:
they had it coming, xsi lost a lot of ground
Why did they had it coming? I really can't see how anyone can say something like that. Autodesk shutting down XSI was a sad day indeed, the best 3D program they had in their whole lineup isn't just stupid, it's criminal. But ofcourse, after they took all the inovation out and implemented it in Maya and 3DS MAX and transfered the masterminds of XSI, it kinda make sense if you look at it from their standpoint. We all knew that this was going to happen the day they announced that Autodesk was buying XSI.
But yeah, they did lose a lot of users since they had to delay XSI for so long, and the fact that XSI 1.0 did miss a few important basic features, but it took time to complete one of the most inovative 3D programs ever made. They lost a lot of SI user over to Maya because of it, and when XSI was really competetive, it was to late to get most of them back, unfortunatly. I do know a handful of SI users that did stick with it though, and they are glad they did.
foetz wrote:
and the only serious role it plays anymore is for games. and even there others are more popular.
Well, some studios are using it for it's animation capabilities or advanced modelling workflow, no studio is one package only. But in generall it's true, but that's not because there is better programs out there as I pointed out earlier.
foetz wrote:
compared to the days of the original si3d its market shares are just a fraction today with no silver lining on the horizon in the near future.
This is true, and more so considering Autodesk has shut XSI down.
foetz wrote:
even today i'd prefer an sgi with si3d over any sort of xsi anytime.
I can't in even my wildest fantasies understand why, unless you want old school features/clunky workflow/Retro, memory lane/look to your animations/renders. But whatever floats your boat.
foetz wrote:
i guess going down that road in the video was their way of dealing with the sad reality because even then they were headed south already. bad style.
As said erlier, I think you misunderstood the whole video. They arent bashing SI3D at all, no more than a user of a La Ferrari comparing his car to a Ferrari 250GTO in a lighthearted way. You know, progress. Of course it will be superior in every single way, except maybe aesthetics and in memory.
But do please keep in mind that I'm not trying to state that XSI is THE BEST modern 3D software, they all have their pros and cons, and everyone usually find a workflow that suits them best. And if the said software is up there and compete with the best, it's all good and well I guess.
I have working with 3D graphics for over 20-22 years now, and during that time I have used: Sculpt 3D, Turbosilver, Real 3D, Imagine, Lightwave, Luxology Modo, Maya, Motionbuilder, SI3D, XSI, Zbrush. Not in my "main pipeline", but programs I have to use/used now and then depending on clients or coming in contact with is: 3DS MAX, Mudbox, Houdini and Cinema 4D. Houdini and Cinema 4D isn't something I have really worked with hands-on more than providing material/content to, but I have close friends that are very good with them, so there is usually a lot of comparions between the programs. My Houdini using friend is a Houdini master and is working as a Lead Tech artist. Cinema 4D workflow is starting to look a a bit long in the tooth if you ask me, but still a great program with healthy development. Especially popular among motion VFX users.
Then there is a shitloads of different 3rd party renderers ontop of that, but the usual suspect is Vray, Octane, Maxwell, Fryrender.
Let me put it this way, the best 3D software I prefer after all my years in the business today, I have to say is Luxology Modo. Ironically that program feels eerily like XSI when it comes to actually come up with quality stuff from scratch fast. It's like an well oiled machinery that just let's your imagination run wild, and the tools never stops your creativity, infact, they are there to boost them. And when you wanna go really in depth, you have all the features to do so. Maybe that's why many XSI users now abandoning the sinking XSI-ship is coming to Modo. What XSI does better, (well, better than most basically) is animation and stabillity (and the incredibly powerful ICE). But Modo is a young software that is evolving rapidly, wasn't so long ago it got Octane integration, soon we will have Vray for it (in Open Beta now) and hopefully, one day, Arnold integration. You also have Maxwell for it btw.
If it wasn't clearly obvious before, I was a SI3D fanboy and have lot's of great memories of that program, But that was then. By the time the demonstration of SI3D in the youtube clip was made (2006), XSI was so far ahead in every possible way that stating anything else is just fanboyism, sentimentalism or pure ignorance. Sorry to put this so bluntly, but yeah, there it is.