Haven't seen this one before. SI3D V1.0 demonstraded at Siggraph 2006 on an Octane! Quite hillarious
https://www.youtube.com/watch?v=nzj3VITdN5A
https://www.youtube.com/watch?v=nzj3VITdN5A
sgtprobe wrote: Haven't seen this one before. SI3D V1.0 demonstraded at Siggraph 2006 on an Octane! Quite hillarious
https://www.youtube.com/watch?v=nzj3VITdN5A
pentium wrote: That's like SI3D 3.9 or something.
foetz wrote: we had it here before but i couldn't find the thread right now. but as i said back then that's a video from douches for douches
foetz wrote: including the one who put that title up because si3d v1 wasn't called si3d and wouldn't run on an octane either so that dude has no clue what he's talking about.
foetz wrote: same seems to go for the peeps in that video. treating the founding fathers of 3d that way is equally dumb and ignorant. if i would shoot a parody video about windows and x86 (and xsi) it'd easily fill several seasons of "big brother" and that'd be actual, serious issues contrary to what they picked up in that video.
foetz wrote: especially given that xsi is by far the most crappy 3d package so far.
foetz wrote: only runs properly on winblows and even there stability and features are humble compared to others; modeling in particular.
foetz wrote: i remember at a seminar the instructor from avid couldn't get the network render to work even once all day and one of the default scenes crashed badly.
foetz wrote: the linux and irix versions were just junk
foetz wrote: they had it coming, xsi lost a lot of ground
foetz wrote: and the only serious role it plays anymore is for games. and even there others are more popular.
foetz wrote: compared to the days of the original si3d its market shares are just a fraction today with no silver lining on the horizon in the near future.
foetz wrote: even today i'd prefer an sgi with si3d over any sort of xsi anytime.
foetz wrote: i guess going down that road in the video was their way of dealing with the sad reality because even then they were headed south already. bad style.
foetz wrote: same seems to go for the peeps in that video. treating the founding fathers of 3d that way is equally dumb and ignorant.
especially given that xsi is by far the most crappy 3d package so far.
even today i'd prefer an sgi with si3d over any sort of xsi anytime.
GIJoe wrote: sgtprobe: just wondering what you have against the current mac pro? the box - well cylinder - seems ace as a personal workstation as far as hardware goes. small and quiet? yes please. software availability/comparably inferior OSX ports of applications seem to be a problem however.
GIJoe wrote: btw. that line about modo being a young software is getting long in the tooth. this thing has been around for 10 years at least now. stop treating it like the next big thing.
gocram wrote:
SGI is definitely one of the most publicly under-appreciated platforms, or doesn't get nearly as much praise ‘posthumously’ like, for instance, Apple and its legacy do. SGI is also one of the only retro platforms (if you will) that's still, up to this day, measured and scrutinized for its performance, it seems. A rather peculiar phenomenon. Maybe that's a compliment to SGI, in a way, that people still have such high expectations of it.
gocram wrote:
Wasn't that also the reason why they released version 4, even with XSI around for a good while (at the time)?
I either way miss SOFTIMAGE|3D a lot, with its solid, fast loading, graphical user interface and feature richness. I'd love to try some of the older versions of SOFTIMAGE|3D, but acquiring the software seems very tricky nowadays...
Another thing that I should probably mention, from my own experiences with XSI at the time, is that it never even got close to boasting the same NURBS modeling toolset (which was rather nice in 3D). Even what little XSI had, it was severely broken (and I remember some XSI developers on relevant mailing list, forums, etc. admitted that and showed no interest in changing that situation either; I guess what little XSI offered was just enough for loading in older 3D projects in XSI).
sgtprobe wrote: By the time the demonstration of SI3D in the youtube clip was made (2006), XSI was so far ahead in every possible way that stating anything else is just fanboyism, sentimentalism or pure ignorance.
foetz wrote:
of course my post was to be read with a grain of salt. i do realize that every supermarket peecee beats the crap out of every risc box from back then but that wasn't the point.
in recent years i got quite fed up with kids (or older but ignorant peeps) thinking that the new and fancy stuff is much superior compared to anything else just because it's new and fancy which in return makes them cool, too. in fact some quite strict rules have evolved regarding what's to be considered superior and widely accepted. that's also not to be questioned and if you do so, even if you're right, you're outlawed instantly. thinking outside the box is not welcome and that's a bad sign.
si3d with an sgi was a mature set for pros and something like that doesn't exist these days. that's sad and even more sad is having ignorant people making fun of that while sitting in front of their off-the-shelf junk thinking they're the greatest because they have a github account and praise python that's a bit like a driver of a new toyota patronizing the owner of an older bentley just because he's got more horsepower ... you get the idea.
is that sentimental or emotional? of course it is because as a human being i can't be 100% objective nor can anyone else. but that doesn't mean it's not true and that's the very point.
foetz wrote: as for xsi in particular, the flaws i described were no secret at all and not related to the guy behind the keyboard either. gocram said it already, especially in the beginning features and reliability were so poor that they not only released si3d v4.0 but also gave you one for free with every xsi purchase to compensate what xsi messed up or couldn't do at all. i've been in contact with avid at the time and they didn't hide it so that's officially confirmed. don't get me wrong xsi did have some nice stuff but it never was a mature package like its precursor.
Geoman wrote: Ah yes - that video again.
Ingenious move to use an Octane with the weakest configuration there was on the market and make fun of its performance.
So douches they are indeed.
sgtprobe wrote: Ok, fair enough! I do understand what you are aiming at here, and I have to agree.
I hope I didn't came off too harsh, because it wasn't my intent. Everything is so much easier to discuss in person over a few good beers, posts on the forum can look a bit more aggressive than they are (reading what I wrote). So, I'm sorry if you think I went over board!
But I don't understand why it isn't a mature package? Have you even seen XSI from version 7 and forward?
foetz wrote: no worries at all, i knew that post would polarize a bit which was intended
foetz wrote: i have, 2012 was the last one tho i reckon.
by "not mature" i meant it wasn't/isn't complete. especially the modeling never reached a complete state and they were not interested in that either. at quite an early stage the roadmap put most emphasis on animation and as it turned out they kept it that way till the end.
then there were other things like ice that made me chuckle because it was such an obvious houdini copy. not only the concept but also the name since prisms' compositor was called the same was quite looking like desparate measures at the time already ...
... and so on. although i've never been an avid softie (<-- double pun ) i did respect si3d for what it offered and that just never happened to me in case of xsi because of stuff as described above. in addition the fact that it was pretty much a pure windows app didn't help
sgtprobe wrote: Maya sure looked tempting ... it really felt fresh and new and all that jazz.
But I guess they (Avid) saw Wintel being the next "big thing", which, sadly, it was, not that it helped XSI in the end though.
Today I'm working on your typical (well, maybe not, loaded with graphics hardware for GPU rendering and such) Off the shelf hardware running on Winblows (as you said). I start her up in the morning, working/rendering/modelling without any issues as a user without actually worrying what it says on the box. It's a tool, and it get's the job done and fast (although it could always be a gazillion times faster, but that goes for everything).