fu wrote:
go cut your story on your sgi or whatever you have, yeah it'll take more time than on the latest trillionHz box. so what? we have way more tech than decent stories/works. not having the latest version of a specific filter won't make any difference, trust me.
Or games... IR just
feels
better for tooling around in BZflag or Quake than the latest Radeon. Nothing beats a machine with real heart and soul
Megahertz be damned. Did I just provide the perfect counter-example to your point? Absolutely
All the great classics weren't made with today's latest and greatest.
And to the OP: If you can't decide try them all, but a good suggestion is to learn a program that a friend knows. When I first tried blender I knew immediately I wouldn't like it and went back to Maya, which I learned when UT2004 came out because a "lite" version came with the game to make your own characters and static meshes. I've never tried softimage, but I've never had the opportunity. I don't spend enough time monkeying around to make it worthwhile at this point in time.