SGI: Computer Graphics

Blender 2.36 released - Page 1

Love it or hate it, here it is:

http://www.blender3d.org/cms/Blender.31.0.html

I switched back to the 7.3.1.3m compiler, and
I have had one user report that it is more stable
on older machines now.

Chris
welp, byebye hi-impact at least for ALT-Z.

actually can't get ALT-Z to work right on MXE or V6. it's ok on VW320.
Nice. Thanks!
Does anybody have a good suggestion for Photoshop plug-in resources for IRIX? I've been looking on the web quite a bit, but can naturally only come up with Mac/Win stuff...
ChiaHos wrote:
Love it or hate it, here it is:

http://www.blender3d.org/cms/Blender.31.0.html


Cool!; Argentine still pushing caracter animators around the world!
...The new Blender splash is from an animator from "Rio Gallegos/Republica Argentina" -> VenomGFX!

Take a look of what Blender can do on good hands:


Image

Image

Image

Image



More info about VenomGFX:

http://niel.seyanim.com/userinfo.php?uid=8

http://www.centralsource.com/blenderart/profile.php?uid=63

http://www.venomgfx.com.ar/wips


...just to put it clearest: I'm not related on any way with VenomGFX; but I've founded his work very interesting.

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Oh!, let me write that!

Image
Octane / Dual Head

http://twitter.com/GeekTronixShop
old version of kpt should be around somewhere... :wink:

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r-a-c.de
foetz wrote:
old version of kpt should be around somewhere... :wink:

Thanks! I was more looking for file format type of plugins, like png... It appears thatplugins need to be compiled on IRIX in order for them to work...
unixmuseum wrote:
foetz wrote:
old version of kpt should be around somewhere... :wink:

Thanks! I was more looking for file format type of plugins, like png... It appears thatplugins need to be compiled on IRIX in order for them to work...


sure, binary plugs are like libs or bins.

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r-a-c.de
I love the dinosaur. He's so cute. :D I agree. It's amazing what Blender can do if you take the time to learn it really well. I went to Sundance and there were quite a few indie producers who are planning on doing full length indie films using blender for all the effects work. Pretty awesome.
I had no report that 2.36 works fine for me, Hos ! :-) I will work on it as soon as I can. I was busy with other things.
I begin also to suspect that hy system is hosed, although I don't have the problem with other applications. Maybe next year I'll do a clean install. It amazes me that "one user reported". Possible that it affects only me ? I got the computer with the OS preinstalled, maybe something really hidden is non-standard.

For now, good that IRIX continues to live in Blender and I ask every Irix/Blender user to help report, detect and possibly fix bugs too.
More here ...

viewtopic.php?t=188

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Twitter: @neko_no_ko
IRIX Release 4.0.5 IP12 Version 06151813 System V
Copyright 1987-1992 Silicon Graphics, Inc.
All Rights Reserved.
gandalf wrote:
I had no report that 2.36 works fine for me, Hos ! :-) I will work on it as soon as I can. I was busy with other things.
I begin also to suspect that hy system is hosed, although I don't have the problem with other applications. Maybe next year I'll do a clean install. It amazes me that "one user reported". Possible that it affects only me ? I got the computer with the OS preinstalled, maybe something really hidden is non-standard.

For now, good that IRIX continues to live in Blender and I ask every Irix/Blender user to help report, detect and possibly fix bugs too.


ALT-Z doesn't work on any my blender usable systems. and no i didn't use the bug tracker because it's too annoying since anonymous login was disabled (i always entered my email).

you get uber-toon shaded in 3D window instead of shaded view.
well one good thing about down reving to 7.3.1.3m, i can use my o2 at 6.5.15f again. bad news is, it does work with ALT-Z either.
hmm, alt-z seems to work here on my indy with XZ...
hmm.. I must correct myself. WIth some scenes... I get weird results too. Some objets are shaded some may be uber-toon :) like one big flat color. If it is grey they get invisible :)

I verified though that the same scene on MacosX has the same result... So it is a generic blender problem, not a specific IRIX one. YOu might indeed take 5 minutes of your time and post a bug report.
gandalf wrote:
hmm.. I must correct myself. WIth some scenes... I get weird results too. Some objets are shaded some may be uber-toon :) like one big flat color. If it is grey they get invisible :)

I verified though that the same scene on MacosX has the same result... So it is a generic blender problem, not a specific IRIX one. YOu might indeed take 5 minutes of your time and post a bug report.


the lostride2.blend from 'old' blender (surely everyone must have this!) displays the problem perfectly. and no, i don't have 5 minutes for that website. i dont' remember my password, and I have WAY too many of THOSE to remember.
Diego: Yeah, the carrot is really cool. I was fortunate to be on
the splash committee this time, and that was definitely my
favorite.

Others: I mentioned the issue to Ton on irc and he says he
does not see the problem on his OS X machine. He points
to a changelog entry:

- Game engine: Objects without texture faces now render in their assigned Material colors, and with lighted faces. This shows with ALT+Z textured view mode too.

Could this be the source of the issue? Certainly a screenshot
would be helpful.

Chris
ChiaHos wrote:
Game engine: Objects without texture faces now render in their assigned Material colors, and with lighted faces. This shows with ALT+Z textured view mode too.

Could this be the source of the issue? Certainly a screenshot
would be helpful.

Chris


yeah, thats what i thought i was seeing. at the time i was observing a difference in visual results between my windows machines, and my irix machines (all sgi, of course). now i'm not sure there is a difference. so little time to check. the irix ones didn't seem to be lighted correctly... it's certainly not a dropdead problem.
:) for the first time in my life, ive been able to build an object in 3D with textures and bits of transparency :) and all the walls line up!!

Im now a huge blender fan :D
I'm wondering if you peeps have seen http://pixel32.box.sk ?

Actually I own a full license for Linux, but it got me thinking that it would be "cool" to have this in IRIX as well. And seeing that the author has made so many ports already, perhaps we can spark his interest to make an IRIX port, too. What the rest of you think?