Hi,
Just a small bump to let everyone know I've uploaded a new pre-release:
http://sourceforge.net/project/showfile ... _id=118244
It's the "djv-0.8.0-pre" version near the bottom of the page.
Lot's of changes in this one, but mostly under-the-hood type of stuff. If anyone has some time to test and post feedback that would be great. I've re-worked most of the OpenGL rendering, so I'd like to know that it works before making the official release. Under IRIX, I'm back to using glDrawPixels instead of textures for image rendering; it simplifies things, should be more compatible, and might even be a little faster. For the other systems that support OpenGL 2.0, I'm pretty excited about a new high-quality "multipass" image filtering mode that I've programmed in the OpenGL shading language from an algorithm in Graphics Gems. It burns through fill-rate, but makes very nice thumbnail images in the file browser.
Also if anyone is running Windows or OSX, I've included a small program to start testing audio playback and synchronization; it needs to be started from the command-line, with the arguments being the input files:
test_audio c:\scratch\render.mov
(Note that Windows QuickTime needs the full path specified for input files.)
There's a Linux version also, but I don't think it will work until I update my build machine with newer versions of ALSA/OSS.
Thanks, Darby
PS. @ markwend & kaos, I've also added a "Frame Store" feature for comparing two images. It's under the "Image" menu; you can press "Shift+E" to load the current frame into the frame store, and then "E" to toggle between the current frame and the frame store.