The collected works of jeffcorbets

In NekoWare we have Bluefish 0.7... CosmoCreate is getting a little behind the times... Composer is, well, Composer...

Has anyone tried compiling the latest version of Bluefish (1.0.4?) or NVu (Composer on steroids)? Is it a project worth tackling?

~Jeff Corbets

Yeah, I peeked in your folder last night after I posted the message and saw Nvu 1.0... downloaded and fiddled with it early this morning. It's certainly better than Composer, but it is pretty slugish on my dual-processor Octane.

How about the latest Bluefish?

~Jeff Corbets
I compiled the 0.9.9 version of FlightGear this evening, but get this rather strange error at startup:

Code: Select all

X Error of failed request:  BadAlloc (insufficient resources for operation)
Major opcode of failed request:  145 (GLX)
Minor opcode of failed request:  27 (X_GLXCreatePbuffer)
Serial number of failed request:  44
Current serial number in output stream:  47

I wouldn't have thought that my Octane would be overloaded by this...

Jeff Corbets
SkyBound wrote: Odd, we're using the RenderTexture code that is also extensivelly tested outside the scope of FlightGear.

The easierst eay to get rid of the problem is to run "fgfs --disable-clouds3d".
It may be that it requires more texture RAM than available.


Actually, I was using the following options to try to clear the problem without success:

Will the --disable-clouds3d option do something the --disable-clouds option does not?

Jeff Corbets