So I actually only found out about SGI last Saturday and I've been frantically getting all the info I need about SGI. Now before I go into the main reason of this post I want to say: Daaaamn! These machines are beautiful! 0_0
Now I'm a 3D Animator that only recently decided to move from SFM to Maya, I have been using Maya 2016 as I've been learning how to rig and how to do "pose-to-pose" animation. I want to use Renderman as the renderer and render at 5k resolutions... I know Maya 6.5 is the last version for IRIX but how different is that to 2016? Also I could not find a version of RM for IRIX! =P
I model in Blender, everything from set building to character modelling, it's all done inside this program for my workflow. I know that IRIX has a version of Blender available as well, but it's at 2.49 which I absolutely cannot grasp the interface like I've grasped the revamped version. It also does not feature the "Cycles Renderer" in this version, So even though I don't render through Blender usually, me setting up texture maps is a lot easier using the nodes in this renderer then Blender's default.
There's nothing wrong with my brand new Hackintosh, but I've read that SGI was known for their performance in 3D Applications. So hypothetically, if I had the money should I take the dive with a V12
? or is my workflow to incompatible to work in IRIX and I should stick with Mac OS X or Linux (With MaXX installed if I can ever get that working)
If it is the latter then I do have a cool build idea with the
case I want to do at some point!