Before I try to bugger about in VFC to get the most use out of a Sony GDM-FW900 on my onyx, has anyone else for some reason already built a VFO for the Reality Engine2?
<-------- A very happy forum member.
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MonitorID=SNY01E0
MonitorType=SONY GDM-FW900 (Microsoft)
MonitorCaps1=2304x1440 (121kHz/160Hz)
EDID.Data.03.00=00,FF,FF,FF,FF,FF,FF,00,4D,D9,E0,01,01,01,01,01
EDID.Data.03.01=FF,FF,FF,00,D9,01,01,01,0B,03,30,96,0C,A0,47,27
EDID.Data.03.02=FF,FF,4D,01,01,0B,0E,96,C9,47,12,FF,E1,4F,D1,59
EDID.Data.03.03=FF,00,01,01,03,96,A0,27,FF,19,19,59,99,95,A0,00
EDID.Data.03.04=FF,D9,01,03,E9,47,4C,19,D1,19,F2,A0,13,00,00,1E
EDID.Data.03.05=FF,01,0B,96,47,FF,4F,59,4F,A0,10,18,30,0A,20,47
EDID.Data.03.06=FF,01,0E,A0,4C,4F,A9,95,B0,00,00,0A,00,4D,0A,FF
EDID.Data.03.07=00,01,96,27,19,59,95,00,18,1E,20,47,30,FF,34,C5
EDID.Data.02.00=00,FF,FF,FF,FF,FF,FF,00,4D,D9,E0,01,01,01,01,01
EDID.Data.02.01=FF,FF,FF,00,D9,01,01,01,0B,03,30,96,0C,A0,47,27
EDID.Data.02.02=FF,FF,4D,01,01,0B,0E,96,C9,47,12,FF,E1,4F,D1,59
EDID.Data.02.03=FF,00,01,01,03,96,A0,27,FF,19,19,59,99,95,A0,00
EDID.Data.02.04=FF,D9,01,03,E9,47,4C,19,D1,19,F2,A0,13,00,00,1E
EDID.Data.02.05=FF,01,0B,96,47,FF,4F,59,4F,A0,10,18,30,0A,20,47
EDID.Data.02.06=FF,01,0E,A0,4C,4F,A9,95,B0,00,00,0A,00,4D,0A,FF
EDID.Data.02.07=00,01,96,27,19,59,95,00,18,1E,20,47,30,FF,34,C5
MaxDriverHRes=1920
MaxDriverVRes=1440
2304x1440=2304,176,256,448,1440,1,3,63,383864,534
_1920x1200=1920,144,208,352,1200,3,6,53,75938,7
_1920x1280=1920,48,192,240,1280,1,3,13,186768,528
1920x1280=1920,48,192,240,1280,1,3,13,80000,528
Fixed that for you (and caught the subliminal messaging). In the future 'll try to refrain from over evangelizing the nirvana-like state of VFC-EDID oneness, cross my heart.vishnu wrote: recondas will happily use his god-damned VFO skills to compile one for you.
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BlackWarGreymon# cd /usr/gfx/ucode
BlackWarGreymon# ls
RE dg2prom flashprom vfc
BlackWarGreymon# cd vfc
BlackWarGreymon# ls
rules sdbutil vfs
BlackWarGreymon# cd rules
BlackWarGreymon# ls
O2_Board.def VPro_Chip.def dplex.def samplechip.def
O2_Chip.def VPro_DCD.def mgras.def voc1.def
VPro_BlockSync.def dg4.def mgras_vc3.def
VPro_Board.def dg4_ddo_gvo.def sampleboard.def
BlackWarGreymon# cd /usr/gfx/ucode/vfc/vfs
BlackWarGreymon# ls
1024x768_96s.vfs 1280x1024_60.vfs 646x486_30i.vfs Makefile
1280x1024_120s.vfs 1920x1080_60.vfs BlockSync.vfs StereoTemplate.def
BlackWarGreymon# cd ..
BlackWarGreymon# cd ..
BlackWarGreymon# ls
RE dg2prom flashprom vfc
BlackWarGreymon# cd RE
BlackWarGreymon# ls
GE10prom.u fcg.u fcg_ge.u vx2
dg2 fcg_cp.u vs2
BlackWarGreymon# cd dg2
BlackWarGreymon# ls
vof xilinx
BlackWarGreymon# cd vof
BlackWarGreymon# ls
1025x768_30i.u 1280x492_120st.u 640x512_60.u
1025x768_60.u 1280x512_120s.u 640x640_60.u
1025x768_96s.u 1280x960_30i.u 645x486_30i.u
1025x946_180qi.u 1280x960_76.u 720x544_60.u
1075x512_30i.u 1600x1200_50.u 745x224_60.u
1200x900_72.u 1600x1200_60.u 770x576_25i.u
1280x1024_180qi.u 1920x1035_30i.u 800x600_60.u
1280x1024_25f.u 1920x1035_30ik.u 815x611_120s.u
1280x1024_30f.u 1920x1080_60.u 850x850_60.u
1280x1024_30i.u 1920x1152_25i.u 875x808_180qi.u
1280x1024_50.u 1920x1152_25ik.u 960x620_60.u
1280x1024_50f.u 640x1024_60.u 960x680_108s.u
1280x1024_60.u 640x480_180q.u 960x680_50.u
1280x1024_60f.u 640x480_60.u 960x680_60.u
1280x1024_72.u 640x486_30i.u 960x802_30i.u
1280x1024_failsafe.u 640x496_60.u README
1280x492_120s.u 640x512_120s.u dg21130x5_60.u
BlackWarGreymon# vi README
SEE ATTACHMENT FOR OUTPUT
http://www.futuretech.blinkenlights.nl/ ... hicig.htmlVisual Output:
1 to 6 hi-resolution (1280 x 1024) outputs/system
http://www.futuretech.blinkenlights.nl/onyxgs.htmlRealityEngine2:
VGA up to 1600x1200
recondas wrote: From what you've /GDMFW900.PDF]recommended for the FW900 in 16:10 mode[/url]) might exceed RE2 capabilities.
RealityEngine2:
VGA up to 1600x1200
recondas wrote:
http://www.futuretech.blinkenlights.nl/onyxgs.htmlRealityEngine2:
VGA up to 1600x1200
Might be time for someone with RE2 graphics experience to weigh in. jan-jaap?
(emphasis mine).VGA up to 1600x1200 and HDTV display