here are a few shake-interface related tips that i dug out since i just set it up on a new box. this should all work on shake 3.x and possibly earlier versions. not tested on 4:
set
to speed up interface redraw. originally intended for the infamous sgi slow2, this even makes a difference on a fast dual opteron box, yet it still looks nice.
set
to assign a number of CPU's to shake. mainly intended for rendering, i found it to help in the interface as well, especially with paint.
put these into a *.h file in your nreal/include/startup/ui folder
set
to change the icons to a different theme, this time with small images and large text buttons. the second command set's the number of images in a row. the value of 6 fit's nicely with my 1600x1200 resolution.
put these into a *.h file in your nreal/include/startup/ folder
dig out the manual and look under customization for the complete picture. they even supply you with a script to generate your own icons.[/code]
Hth.
set
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sys.hardwareType = 1;
set
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sys.maxThread = x;
put these into a *.h file in your nreal/include/startup/ui folder
set
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gui.doBoxAltFxIcons = 1; gui.doBoxColumns = 6;
put these into a *.h file in your nreal/include/startup/ folder
dig out the manual and look under customization for the complete picture. they even supply you with a script to generate your own icons.[/code]
Hth.