Does anyone work with geometry generated by CAT scans?
I'm handing one for the first time (a Tarbosaurus skull imported into Maya). And I'm having a few issues trying make a smooth-seeming (chrome) surface. I've done normal averaging, poly vertice averaging, lots of poly reduction, and the effect is still a bit weird looking.
I'm handing one for the first time (a Tarbosaurus skull imported into Maya). And I'm having a few issues trying make a smooth-seeming (chrome) surface. I've done normal averaging, poly vertice averaging, lots of poly reduction, and the effect is still a bit weird looking.
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Scott Elyard coherentlighthouse.com
Sarcosuchus_imperator Liopleurodon Pachyrhinosaurus
Carcharodon Helicoprion Paradoxides